Cybernetics locations: Difference between revisions

gutsmonger is guaranteed in SE Stiltgrounds
m (Add Argyve)
(gutsmonger is guaranteed in SE Stiltgrounds)
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! Merchant
! Merchant
! Cybernetics for Sale
! Cybernetics for Sale
! Location
|-
|-
| {{favilink|Argyve}}
| {{favilink|Argyve}}
| {{dice tooltip|2-4}} random cybernetic implants (zone tier 1)
| {{dice tooltip|2-4}} random cybernetic implants (zone tier 1)
| {{favilink|Joppa}}, if the player chooses it as their starting location.
|-
| {{favilink|gutsmonger}}
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 1)
| Guaranteed to appear in the SE corner of the {{favilink|Stiltgrounds}}.
|-
|-
| {{favilink|Shem -1}}
| {{favilink|Shem -1}}
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 1)
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 1)
| {{favilink|Grit Gate}}
|-  
|-  
| {{favilink|Yla Haj}}
| {{favilink|Yla Haj}}
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 5)
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 5)
| {{favilink|Ezra}}
|-  
|-  
| {{favilink|Warden Une}}
| {{favilink|Warden Une}}
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 7)
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 7)
| {{favilink|Yd Freehold}}
|}
|}


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=== Cybernetic Implants ===
=== Cybernetic Implants ===
* {{favilink|gutsmonger|plural}} sell {{dice tooltip|6-8}} cybernetic implants based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]]. They can appear in the {{favilink|Stiltgrounds}} or in legendary merchant lairs.
* {{favilink|gutsmonger|plural}} sell {{dice tooltip|6-8}} cybernetic implants based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]]. They can appear in one or more tents in the {{favilink|Stiltgrounds}} or in legendary merchant lairs.
* {{favilink|village tinker|plural}} sell {{dice tooltip|2-4}} random cybernetic implants chosen based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]].
* {{favilink|village tinker|plural}} sell {{dice tooltip|2-4}} random cybernetic implants chosen based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]].
* [[Historic sites]] have a significantly higher-than-normal chance to spawn {{favilink|becoming nook|plural}} and {{favilink|cybernetics rack|plural}}.<ref name="PopTables" />
* [[Historic sites]] have a significantly higher-than-normal chance to spawn {{favilink|becoming nook|plural}} and {{favilink|cybernetics rack|plural}}.<ref name="PopTables" />