8,290
edits
m (Add Argyve) |
(gutsmonger is guaranteed in SE Stiltgrounds) |
||
Line 67: | Line 67: | ||
! Merchant | ! Merchant | ||
! Cybernetics for Sale | ! Cybernetics for Sale | ||
! Location | |||
|- | |- | ||
| {{favilink|Argyve}} | | {{favilink|Argyve}} | ||
| {{dice tooltip|2-4}} random cybernetic implants (zone tier 1) | | {{dice tooltip|2-4}} random cybernetic implants (zone tier 1) | ||
| {{favilink|Joppa}}, if the player chooses it as their starting location. | |||
|- | |||
| {{favilink|gutsmonger}} | |||
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 1) | |||
| Guaranteed to appear in the SE corner of the {{favilink|Stiltgrounds}}. | |||
|- | |- | ||
| {{favilink|Shem -1}} | | {{favilink|Shem -1}} | ||
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 1) | | {{dice tooltip|6-8}} random cybernetic implants (zone tier 1) | ||
| {{favilink|Grit Gate}} | |||
|- | |- | ||
| {{favilink|Yla Haj}} | | {{favilink|Yla Haj}} | ||
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 5) | | {{dice tooltip|6-8}} random cybernetic implants (zone tier 5) | ||
| {{favilink|Ezra}} | |||
|- | |- | ||
| {{favilink|Warden Une}} | | {{favilink|Warden Une}} | ||
| {{dice tooltip|6-8}} random cybernetic implants (zone tier 7) | | {{dice tooltip|6-8}} random cybernetic implants (zone tier 7) | ||
| {{favilink|Yd Freehold}} | |||
|} | |} | ||
Line 92: | Line 101: | ||
=== Cybernetic Implants === | === Cybernetic Implants === | ||
* {{favilink|gutsmonger|plural}} sell {{dice tooltip|6-8}} cybernetic implants based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]]. They can appear in the {{favilink|Stiltgrounds}} or in legendary merchant lairs. | * {{favilink|gutsmonger|plural}} sell {{dice tooltip|6-8}} cybernetic implants based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]]. They can appear in one or more tents in the {{favilink|Stiltgrounds}} or in legendary merchant lairs. | ||
* {{favilink|village tinker|plural}} sell {{dice tooltip|2-4}} random cybernetic implants chosen based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]]. | * {{favilink|village tinker|plural}} sell {{dice tooltip|2-4}} random cybernetic implants chosen based on zone tier (see the [[cybernetics rack]] page for more detail), and are restocking [[merchants]]. | ||
* [[Historic sites]] have a significantly higher-than-normal chance to spawn {{favilink|becoming nook|plural}} and {{favilink|cybernetics rack|plural}}.<ref name="PopTables" /> | * [[Historic sites]] have a significantly higher-than-normal chance to spawn {{favilink|becoming nook|plural}} and {{favilink|cybernetics rack|plural}}.<ref name="PopTables" /> |