Soupy sludge: Difference between revisions

673 bytes added ,  15:13, 3 November 2021
added tips on disabling liquid spitting and giving melee weapons, and clarified a little bit in the first tip
(add new pseudopod types)
(added tips on disabling liquid spitting and giving melee weapons, and clarified a little bit in the first tip)
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== Tips ==
== Tips ==
{{Opinion}}
{{Opinion}}
* They are the easiest companions to proselytize because of the low level and willpower of a monosludge. However, only their level, HP, and damage improve by adding liquids. They have no DV or AV to speak of, and must be provided by worn gear.
* They are among the easiest companions to [[proselytize]] because of the low level and willpower of a monosludge, and they will remain proselytized even if they gain levels far above the player. However, only their level, HP, and damage improve by adding liquids. They have no DV or AV to speak of, and must be provided by worn gear.
* Pouring liquids cause them to become salty, so letting them absorb salt first may be a good idea just in case the sludge absorbs the salt instead of your intended liquid.  That, or use your most valuable liquid as the initial catalyst to avoid salt contamination.
* Pouring liquids cause them to become salty, so letting them absorb salt first may be a good idea just in case the sludge absorbs the salt instead of your intended liquid.  That, or use your most valuable liquid as the initial catalyst to avoid salt contamination.
* Giving them acid pseudopods may provide harmful due to acid possibly harming gear and items. This effect can be lessened if the player has perfect acid resist and/or no feet like after eating the [[Cloaca Surprise]] or has [[Lacquered]] all of their gear.
* Giving them acid pseudopods may provide harmful due to acid possibly harming gear and items. This effect can be lessened if the player has perfect acid resist and/or no feet like after eating the [[Cloaca Surprise]] or has [[Lacquered]] all of their gear.
* Disabling their liquid spitting ability can be useful to prevent them from contaminating areas with potentially dangerous liquids, such as acid or black ooze.
* If all their "hand" slots are full when gaining a new liquid, they will add two new "hand" slots and equip the new liquid's pseudopod in one of them. This can be exploited by giving them several melee weapons as a low-level sludge so they fill up their "hand" slots. If this is done with a monosludge immediately upon proselytization, the companion sludge will be able to equip as many melee weapons as it has liquids.


{{References|2.0.202.64}}
{{References|2.0.202.64}}
{{Creature Navbox|Oozes}}
{{Creature Navbox|Oozes}}