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==Lore== | ==Lore== | ||
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This section is excerpted in other places using Template:Excerpt. Please do not change the section title without updating the other pages that excerpt it. (ex: "Eaters" page) | |||
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Becoming nooks are, like much of the advanced technology left in Qud, relics of the ancient [[Eaters|Eater]] civilization which once ruled over the planet. | Becoming nooks are, like much of the advanced technology left in Qud, relics of the ancient [[Eaters|Eater]] civilization which once ruled over the planet. | ||
They allowed the notably trans-humanist civilization to install cybernetic implants and will still do so for [[True Kin]] due to their close genetic connection to the [[Eaters]]. Mutant players attempting to use a becoming nook will be turned away, as they are “no aristocrat”. | They allowed the notably trans-humanist civilization to install cybernetic implants and will still do so for [[True Kin]] due to their close genetic connection to the [[Eaters]]. Mutant players attempting to use a becoming nook will be turned away, as they are “no aristocrat”. |