Decarbonizer: Difference between revisions

102 bytes added ,  18:33, 18 August 2020
add note that the beam is omniphase
(add note that the beam is omniphase)
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==Decarbonizing Beam==
==Decarbonizing Beam==
With this mutation, the decarbonizer can take one turn to aim at a target 40 + mutation level tiles away. This spins up their molecular canon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Agility]] save of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Because the decarbonizer does not have decapitate, the head is an eligible limb to dismember.
With this mutation, the decarbonizer can take one turn to aim at a target 40 + mutation level tiles away. This spins up their molecular canon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Agility]] save of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Because the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also [[Omniphase]], so it can dismember creatures in any phase other than [[Nullphase]].


After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed.
After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed.


{{Creature Navbox|Robots}}
{{Creature Navbox|Robots}}