Precognition: Difference between revisions

8 bytes added ,  07:02, 16 April 2022
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* Allows the player to essentially "cheat death" so long as they are able to use Precognition before they die
* Allows the player to essentially "cheat death" so long as they are able to use Precognition before they die
* Allows the player to predict and potentially "reroll" some randomly determined outcomes, such as quest rewards
* Allows the player to predict and potentially "reroll" some randomly determined outcomes, such as quest rewards
* Allows the player to cook with [[neutron flux]] without risking instant death
* Allows the player to cook with {{favilink|neutron flux}} without risking instant death
* Can allow the player to safely scout out dangerous areas
* Can allow the player to safely scout out dangerous areas


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* High cost at character generation
* High cost at character generation
* Extremely long cooldown
* Extremely long cooldown
* Some [[random number generation|random outcomes]] are pre-determined and cannot be rerolled, such as the choices presented when buying a mutation. (Though there are [[Mutations#Randomizing_Mutation_Buys|workarounds]] for this specific case.)
* Some [[random number generation|random outcomes]] are pre-determined and cannot be rerolled, such as the choices presented when buying a mutation (though there are [[Mutations#Randomizing_Mutation_Buys|workarounds]] for this specific case)
* Unreliable at preventing death from unforeseen circumstances, such as sources of [[instant death]]
* Unreliable at preventing death from unforeseen circumstances, such as sources of [[instant death]]
== References ==
== References ==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}
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