Teleportation: Difference between revisions

9 bytes added ,  07:19, 16 April 2022
m
mNo edit summary
Tag: Manual revert
Line 200: Line 200:
* Very effective way of removing oneself from danger
* Very effective way of removing oneself from danger
* Repeated use can make traveling through zones much quicker
* Repeated use can make traveling through zones much quicker
* Great synergy with [[Clairvoyance]], allowing one to teleport to areas they couldn't normally see
* Great synergy with {{favilink|Clairvoyance}}, allowing one to teleport to areas they couldn't normally see
=== Disadvantages ===
=== Disadvantages ===
* Unless you leave the map, enemy will have supernatural knowledge of where you ran off to and chase you down.
* Unless you leave the map, enemy will have supernatural knowledge of where you ran off to and chase you down
*Very high cost at character creation
* Very high cost at character creation
* Cannot teleport to unexplored tiles  
* Cannot teleport to unexplored tiles  
* Long cooldown
* Long cooldown
* Degree of uncertainty makes teleporting extremely inprecise, especially at low levels, and potentially dangerous if the player is teleported to an undesireable location
* Degree of uncertainty makes teleporting extremely imprecise, especially at low levels, and potentially dangerous if the player is teleported to an undesirable location
 
== References ==
== References ==
<references/>
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}
{{OnEat|id=TeleportOnEat|name=Teleport}}
{{OnEat|id=TeleportOnEat|name=Teleport}}
2,158

edits