Eyeless crab: Difference between revisions

139 bytes removed ,  14:37, 19 January 2023
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.20 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
Line 38: Line 38:
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Eyeless Crab_Claw|2|no|100}}
| inventory = {{inventory|Eyeless Crab_Claw|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}}
| mutations = {{creature mutation|{{MutationID to name|EnhancedSkeleton}}|0|5}} </br>{{creature mutation|{{MutationID to name|KineticDampening}}|0|5}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|5}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|5}}
| desc = This squat, ivory crab has evolved a heightened sense of hearing in order to perceive =pronouns.possessive= surroundings in the lightless nooks =pronouns.subjective= =verb:inhabit:afterpronoun=.
| desc = This squat, ivory crab has evolved a heightened sense of hearing in order to perceive =pronouns.possessive= surroundings in the lightless nooks =pronouns.subjective= =verb:inhabit:afterpronoun=.
| categories = Crabs
| categories = Crabs
| gameversion = 2.0.203.20
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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