Eyeless king crab: Difference between revisions

139 bytes removed ,  14:37, 19 January 2023
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
Line 39: Line 39:
| demeanor = neutral
| demeanor = neutral
| gender = neuter
| gender = neuter
| inventory = {{inventory|Eyeless King Crab_Claw|2|no|100}}
| inventory = {{inventory|Eyeless King Crab_Claw|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Dual_Wield}} </br>{{SkillID to name|Dual_Wield_Two_Weapon_Fighting}}
| mutations = {{creature mutation|{{MutationID to name|EnhancedSkeleton}}|0|9}} </br>{{creature mutation|{{MutationID to name|KineticDampening}}|0|9}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|6|9}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|6|9}}
| desc = This enormous crab scuttles forth beneath a cavernous ivory shell large enough to house a man and a bedroll, and in fact Qud's subterranean hermits are known to take up residence in the flaking shells of dead king crabs.
| desc = This enormous crab scuttles forth beneath a cavernous ivory shell large enough to house a man and a bedroll, and in fact Qud's subterranean hermits are known to take up residence in the flaking shells of dead king crabs.
| categories = Crabs
| categories = Crabs
| gameversion = 2.0.203.49
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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