Lore: Difference between revisions
Jump to navigation
Jump to search
imported>Kittymmeow (Created page with "{{stub}} thumb|The lore of Mehmet [[{{gamename}}]] contains vast and detailed '''lore''' for many aspects of the world. {{quote|there’s a story in ev...") |
imported>Kittymmeow No edit summary |
||
Line 2: | Line 2: | ||
[[File:Mehmet.png|thumb|The lore of Mehmet]] | [[File:Mehmet.png|thumb|The lore of Mehmet]] | ||
[[{{gamename}}]] contains vast and detailed '''lore''' for many aspects of the [[world]]. | [[{{gamename}}]] contains vast and detailed '''lore''' for many aspects of the [[world]]. | ||
{{quote| | {{quote|There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.|[http://www.freeholdgames.com/press/sheet.php?p{{=}}caves_of_qud Caves of Qud]}} | ||
[[Category:Articles]] | [[Category:Articles]] |
Revision as of 10:34, 12 April 2019
This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
Caves of Qud contains vast and detailed lore for many aspects of the world.
There’s a story in every nook, from legendary items with fabled pasts to in-game history books written by plant historians. A novel’s worth of handwritten lore is weaved together with a procedurally-generated history that’s unique each game.