Talk:Mutations: Difference between revisions

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imported>Vimolet
(query about game mechanics)
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Revision as of 03:26, 7 December 2020

Concerning "Buying Mutations"

"Once in the game, each level up will net the player character one mutation point. This can be spent on leveling a mutation they already have, given that the new level is less than Player Level/2."

Isn't the exact equation: cap = floor(Player Level / 2) + 1? For example, at level 4 your mutations are capped at 3. Hope I don't sound pedantic. Vimolet (talk) 03:26, 7 December 2020 (UTC)