Kith and Kin: Difference between revisions

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→‎Tips: I don't really know what to add here now that 206.65 removed the autopickup, so if you think of something please, please add it.
(Many additions/changes/corrections and cleanup. Moved non-outcome content from Determining Outcome to base quest page.)
(→‎Tips: I don't really know what to add here now that 206.65 removed the autopickup, so if you think of something please, please add it.)
 
(4 intermediate revisions by 2 users not shown)
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* '''Motive''': clues that suggest a particular suspect's motive (or "the implicating evidence" as described by Angohind)
* '''Motive''': clues that suggest a particular suspect's motive (or "the implicating evidence" as described by Angohind)


The player can find up to eight clues: four circumstance clues and one motive clue for each of the four suspects. Finding all the clues fulfills the optional quest objective. However, making an accusation only requires one circumstance and one motive clue. The clues are randomly chosen when the quest is started, and therefore the set of clues available cannot be influenced by the order in which the player searches the village{{Code Reference|namespace=XRL.World|class=HindrenMysteryGamestate|method=init}}.
The player can find up to eight clues: four circumstance clues, and one motive clue for each of the four suspects. Finding all the clues fulfills the optional quest objective. However, making an accusation only requires one circumstance and one motive clue. The clues are randomly chosen when the quest is started, and therefore the set of clues available cannot be influenced by the order in which the player searches the village{{Code Reference|namespace=XRL.World|class=HindrenMysteryGamestate|method=init}}.


Additionally, every clue has an influence: Craft, Trade, Illness, or Violence. The influence of the clues used when the player accuses the thief is an important factor in determining the quest's [[{{BASEPAGENAME}}/Determining Outcome|outcome]] and [[#Rewards|rewards]].
Additionally, every clue has an influence: Craft, Trade, Illness, or Violence. The influence of the clues used when the player accuses the thief is an important factor in determining the quest's [[{{BASEPAGENAME}}/Determining Outcome|outcome]] and [[#Rewards|rewards]].
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! Influence
! Influence
! Source
! Source
! Exclusion
|-
|-
| I found a small {{favilink|leatherworking hammer}} on the paths, a sign of recent craft.
| I found a small {{favilink|leatherworking hammer}} on the paths, a sign of recent craft.
| Craft
| Craft
| Found lying on the ground.
| Found lying on the ground.
| Eskhind
|-
|-
| I found a few scraps from some kind of {{favilink|leather scraps|leatherworking project}}, a sign of recent craft.
| I found a few scraps from some kind of {{favilink|leather scraps|leatherworking project}}, a sign of recent craft.
| Craft
| Craft
| Found lying on the ground.
| Found lying on the ground.
| Keh
|-
|-
| The scouts have heard someone doing work with tools late at night, indicating recent craft.
| The scouts have heard someone doing work with tools late at night, indicating recent craft.
| Craft
| Craft
| Found by talking to hindren scouts.
| Found by talking to hindren scouts.
| Kesehind
|-
|-
| The scouts report that someone has taken leather from the village stores, indicating recent craft.
| The scouts report that someone has taken leather from the village stores, indicating recent craft.
| Craft
| Craft
| Found by talking to hindren scouts.
| Found by talking to hindren scouts.
| Kendren
|-
|-
| Someone discarded a worn but still functional {{favilink|Worn leather bracer|leather bracer}} on the paths, a sign of recent craft.
| Someone discarded a worn but still functional {{favilink|Worn leather bracer|leather bracer}} on the paths, a sign of recent craft.
| Craft
| Craft
| Found lying on the ground.
| Found lying on the ground.
| Kendren
|-
|-
| Someone left a sealed merchant's {{favilink|Bulging waterskin|waterskin}} on the paths, a sign of recent trade.
| Someone left a sealed merchant's {{favilink|Bulging waterskin|waterskin}} on the paths, a sign of recent trade.
| Trade
| Trade
| Found lying on the ground.
| Found lying on the ground.
| Eskhind
|-
|-
| I discovered a {{favilink|Gargantuan footprint|footprint}} from a great saltback on the paths, a sign of recent trade.
| I discovered a {{favilink|Gargantuan footprint|footprint}} from a great saltback on the paths, a sign of recent trade.
| Trade
| Trade
| Found by looking at it on the ground.
| Found by looking at it on the ground.
| Eskhind
|-
|-
| Someone dropped a {{favilink|Scratched copper nugget|copper nugget}} on the paths, a sign of recent trade.
| Someone dropped a {{favilink|Scratched copper nugget|copper nugget}} on the paths, a sign of recent trade.
| Trade
| Trade
| Found lying on the ground.
| Found lying on the ground.
| Keh
|-
|-
| Faundren saw a merchant from outside the village sneaking around, indicating recent trade.
| Faundren saw a merchant from outside the village sneaking around, indicating recent trade.
| Trade
| Trade
| Found by talking to the faundren.
| Found by talking to the faundren.
| Kendren
|-
|-
| The faundren heard the voice of a hindren and a kendren discussing goods late at night, indicating recent trade.
| The faundren heard the voice of a hindren and a kendren discussing goods late at night, indicating recent trade.
| Trade
| Trade
| Found by talking to the faundren.
| Found by talking to the faundren.
| Kesehind
|-
|-
| The villagers are on edge due to rumors of sore throats in the village, indicating recent illness.
| The villagers are on edge due to rumors of sore throats in the village, indicating recent illness.
| Illness
| Illness
| Found by talking to the villagers.
| Found by talking to the villagers.
| Kendren
|-
|-
| The faundren are complaining about the smell of yuckwheat tea, indicating illness.
| The faundren are complaining about the smell of yuckwheat tea, indicating illness.
| Illness
| Illness
| Found by talking to the faundren.
| Found by talking to the faundren.
| Kesehind
|-
|-
| I found a {{favilink|Severed tongue|detached tongue}} on the ground, rotted with infection: a sign of recent illness.
| I found a {{favilink|Severed tongue|detached tongue}} on the ground, rotted with infection: a sign of recent illness.
| Illness
| Illness
| Found lying on the ground.
| Found lying on the ground.
| Keh
|-
|-
| I found the {{favilink|Yuckwheat chaff|discarded husks}} of the curative yuckwheat plant, a sign of recent illness.
| I found the {{favilink|Yuckwheat chaff|discarded husks}} of the curative yuckwheat plant, a sign of recent illness.
| Illness
| Illness
| Found lying on the ground.
| Found lying on the ground.
| Kesehind
|-
|-
| I found a {{favilink|Splintered haft|weapon haft}}, broken from use, on the paths, a sign of recent violence.
| I found a {{favilink|Splintered haft|weapon haft}}, broken from use, on the paths, a sign of recent violence.
| Violence
| Violence
| Found lying on the ground.
| Found lying on the ground.
| Kesehind
|-
|-
| I discovered a patch of {{favilink|Bloody patch of watervine|watervine}} stained red with blood, a sign of recent violence.
| I discovered a patch of {{favilink|Bloody patch of watervine|watervine}} stained red with blood, a sign of recent violence.
| Violence
| Violence
| Found by examining a bloody watervine.
| Found by examining a bloody watervine.
| Eskhind
|-
|-
| I found a {{favilink|Bloody patch of fur}} near the village paths, a sign of recent violence.
| I found a {{favilink|Bloody patch of fur}} near the village paths, a sign of recent violence.
| Violence
| Violence
| Found lying on the ground.
| Found lying on the ground.
| Kendren
|-
|-
| One villager was frightened by sounds of fighting at night, indicating recent violence.
| One villager was frightened by sounds of fighting at night, indicating recent violence.
| Violence
| Violence
| Found by talking to the villagers.
| Found by talking to the villagers.
| Keh
|-
|-
| One of Bey Lah's scouts heard a fight in the watervine paddies, indicating recent violence.
| One of Bey Lah's scouts heard a fight in the watervine paddies, indicating recent violence.
| Violence
| Violence
| Found by talking to hindren scouts.
| Found by talking to hindren scouts.
| Keh
|}
|}


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| Found by looking at Eskhind.
| Found by looking at Eskhind.
|-
|-
| Rumor has it that {{favilink|Kesehind}} has always worn hand-me-down armor, but he was recently seen with a brand new set.
| I found a {{favilink|Worn leather bracer|worn-out bracer}} abandoned near Kesehind's {{favilink|bedroll}}.
| Craft
| Craft
| Kesehind
| Kesehind
| Found by talking to the villagers.
| Found on the ground near Kesehind's bedroll.
|-
|-
| I found a {{favilink|Worn leather bracer|worn-out bracer}} abandoned near Kesehind's {{favilink|bedroll}}.
| Rumor has it that {{favilink|Kesehind}} has always worn hand-me-down armor, but he was recently seen with a brand new set.
| Trade
| Trade
| Kesehind
| Kesehind
| Found on the ground near Kesehind's bedroll.
| Found by talking to the villagers.
|-
|-
| The faundren tell me that Kesehind went quiet for a few weeks, only to become louder than ever again.
| The faundren tell me that Kesehind went quiet for a few weeks, only to become louder than ever again.
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==Accusing the Thief==
==Accusing the Thief==
The thief can be one of four suspects: Hindriarch Keh, Eskhind, Kesehind, or a kendren (outsider). There is no predetermined correct answer; a successful accusation by the player will be treated as the truth.
The thief can be one of four suspects: Hindriarch Keh, Eskhind, Kesehind, or a kendren (an outsider). There is no predetermined correct answer; a successful accusation by the player will be treated as the truth.


However, each suspect cannot be accused by certain clues{{XML Reference|conversation|KithAndKinExclusion}}. Making a poor accusation prevents the player from accusing that suspect again.
However, each suspect cannot be accused by certain clues{{XML Reference|conversation|KithAndKinExclusion}}. Making a poor accusation prevents the player from accusing that suspect again.
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| 4 [[Data:Tonics NonRare|nonrare injectors]]
| 4 [[Data:Tonics NonRare|nonrare injectors]]
| a {{favilink|phial}} of {{favilink|neutron flux}}
| a {{favilink|phial}} of {{favilink|neutron flux}}
| 2 faces
| 2 severed faces
| {{favilink|bio-scanning bracelet}}
| {{favilink|bio-scanning bracelet}}
|-
|-
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==Tips==
==Tips==
{{Opinion}}
{{Opinion}}
* If you are missing clues even after searching the entire village and speaking with everyone, check your inventory for items that could have been collected by auto-pickup. Some of the items are even categorized as food or ammo, making them easier to overlook among other such items in your inventory. To receive credit for a clue, you must look at the item's description; simply picking it up is not enough.
* If you are missing clues even after searching the entire village and speaking with everyone, make sure that you have looked at all the clues, and did not pick any up without looking at them.  


{{References|2.0.191.0}}
{{References|2.0.203.28}}
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