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| lv = 18-29 | | lv = 18-29 | ||
| hp = 80 | | hp = 80 | ||
| av = | | av = 4 | ||
| dv = 6 | | dv = 6 | ||
| ma = 4 | | ma = 4 | ||
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| tilecolors = Yw | | tilecolors = Yw | ||
| renderstr = b | | renderstr = b | ||
| corpse = | | corpse = Urshiib Corpse | ||
| corpsechance = 90 | | corpsechance = 90 | ||
| role = NPC | | role = NPC | ||
| extra = {{Extra info|weight = 200}} | | extra = {{Extra info|weight = 200 | bodytype = Humanoid}} | ||
| inheritingfrom = Barathrumite Tinker | | inheritingfrom = Barathrumite Tinker | ||
| quickness = 100 | | quickness = 100 | ||
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| willpower = 14+1d6 | | willpower = 14+1d6 | ||
| ego = 12+1d3 | | ego = 12+1d3 | ||
| agilityextrinsic = 3 | |||
| acid = 0 | | acid = 0 | ||
| electric = 0 | | electric = 0 | ||
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| faction = {{creature faction|{{FactionID to name|Barathrumites}}|100}} | | faction = {{creature faction|{{FactionID to name|Barathrumites}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| skills = {{SkillID to name| | | inventory = {{inventory|Scrap {zonetier}|2-4|no|100|yes}}{{inventory|Leather Cloak|1|no|100|no}}{{inventory|StandaloneMarkovBook|0-1|no|100|no}} | ||
| skills = {{SkillID to name|Tinkering}} </br>{{SkillID to name|Tinkering_Tinker1}} | |||
| mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|14}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|14}} | | mutations = {{creature mutation|{{MutationID to name|HeightenedAgility}}|3|14}} </br>{{creature mutation|{{MutationID to name|Quills}}|6|14}} | ||
| desc = =pronouns.Possessive= hunched back is sown with tufts of white fur and needle quills. The nose at the end of =pronouns.possessive= bear-snout is dark and wet. Long, slender, triple- | | desc = =pronouns.Possessive= hunched back is sown with tufts of white fur and needle quills. The nose at the end of =pronouns.possessive= bear-snout is dark and wet. Long, slender, triple-jointed fingers sprout from =pronouns.possessive= pudgey paws and flutter with composed precision. | ||
| categories = Humanoids | | categories = Humanoids | ||
| gameversion = 2.0. | | gameversion = 2.0.204.82 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
A {{name}} is a creature belonging to the [[Barathrumites]] faction. Barathrumite arconauts can be found rarely almost anywhere, in groups with other members of the Barathrumites. | A {{name}} is a creature belonging to the [[Barathrumites]] faction. Barathrumite arconauts can be found rarely almost anywhere, in groups with other members of the Barathrumites. | ||
Barathrumite arconauts will be neutral to the player by default, but will become hostile if provoked. Being urshiib, they possess the | Barathrumite arconauts will be neutral to the player by default, but will become hostile if provoked. Being urshiib, they possess the {{favilink|Albino}} mutation, the {{favilink|Quills}} mutation at level 6, and the {{favilink|Triple-jointed}} mutation at level 3.{{File Ref|file=ObjectBlueprints}} {{favilink|Quills}} provides a Barathrumite arconaut with damage reflection, immunity to the quills of other creatures, and the ability to fire off their quills to attack creatures in adjacent tiles, while {{favilink|Triple-jointed}} increases the arconaut's [[Agility]]. However, they possess no weaponry and will attack with their {{favilink|fist|plural}} in melee. | ||
Barathrumite arconauts will always spawn in possession of a {{favilink|cloth robe}}, but will be unable to wear it due to their {{favilink page|Data:Quills}}. Additionally, they will possess several pieces of [[scrap]] taken from a [[Data:Scrap|Scrap]] table, with the number value of the table being equivalent to the [[zone tier|tier]] of the zone the arconaut spawned in. Each item from the table will be rolled 2-4 times. Finally, Barathrumite arconauts have a 50% chance to possess a random {{qud text|&Ywhite-titled}} [[book]].{{File Ref|file=PopulationTables}} | Barathrumite arconauts will always spawn in possession of a {{favilink|cloth robe}}, but will be unable to wear it due to their {{favilink page|Data:Quills}}. Additionally, they will possess several pieces of [[scrap]] taken from a [[Data:Scrap|Scrap]] table, with the number value of the table being equivalent to the [[zone tier|tier]] of the zone the arconaut spawned in. Each item from the table will be rolled 2-4 times. Finally, Barathrumite arconauts have a 50% chance to possess a random {{qud text|&Ywhite-titled}} [[book]].{{File Ref|file=PopulationTables}} | ||
{{References|2.0. | {{References|2.0.206.66}} | ||
{{Creature Navbox|Barathrumites|uniquecommon}} |
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