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Add release notes for 206.75 and 206.77
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==Update status==
==Update status==
Caves of Qud is currently in Early Access, and is updated every Friday, unless there's something special going on. Patch notes are posted on [https://steamcommunity.com/app/333640/discussions/0/530646080848194826/ Steam], [https://twitter.com/cavesofqud Twitter], [[Official Discord server|Discord]], and [https://forums.somethingawful.com/showthread.php?threadid=3739217 the Caves of Qud thread] on the Something Awful forums.
Caves of Qud is currently in Early Access, and is updated every Friday, unless there's something special going on. Patch notes are posted on [https://steamcommunity.com/app/333640/discussions/0/530646080848194826/ Steam], [https://freeholdgames.itch.io/cavesofqud/devlog itch.io], [https://twitter.com/cavesofqud Twitter], [[Official Discord server|Discord]], and [https://forums.somethingawful.com/showthread.php?threadid=3739217 the Caves of Qud thread] on the Something Awful forums.


Often these updates break save compatibility with games saved in the previous version. If you'd like to continue a save from a previous patch, you can switch back to that patch's branch. From Steam, right-click Caves of Qud > Properties > Betas > choose a branch.
Often these updates break save compatibility with games saved in the previous version. If you'd like to continue a save from a previous patch, you can switch back to that patch's branch. From Steam, right-click Caves of Qud > Properties > Betas > choose a branch.
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{{Version History Nav}}
{{Version History Nav}}
== 2023 ==
== 2024 ==
=== 204.71 ===
=== 206.77 ===
[https://freeholdgames.itch.io/cavesofqud/devlog/526938/feature-friday-may-5-2023 Released May 5, 2023.]
[https://freeholdgames.itch.io/cavesofqud/devlog/721540/feature-friday-april-26-2024 Released April 26, 2024.]
* The watervine farmer calling now starts with bonus reputation with the Farmers' Guild.
 
* Ticking vents are now limited to spawning 30 clockwork beetles in total.
* Flaming tar pits are once again flaming.
* Fungal infections on hands now display their stats as melee weapons.
* Terrified creatures no longer charge.
* You now fall to the ground if you lose your wings in-flight.
* Tumbling pods that are cult leaders now grant XP if they explode during combat.
* Gave equimaxes double-muscled.
* You can now select stacks of items when donating books to Sheba or throwing artifacts down the Sacred Well.
* Creatures are now more willing to attack force fields and plant growth and, sometimes, dig through walls to reach an enemy.
* You can now rename yourself in your original body or one your mind is stranded within.
* Gigantic creatures now break most beds and chairs they attempt to sleep or sit in.
* The name for your saved game is now updated when you take a new name via stranded mind or otherwise.
* Certain liquids are now converted to other liquids if they react with a desalination pellet.
* Stilt Day Stilt pigs no longer open their pens.
* The target selection prompt for stasis and force projectors now refers to a field rather than a wall.
* Conjoined girshlings are now considered plural.
* You can no longer enter the [redacted] if you do not bear the Mark of Death.
* If you're standing next to friendly creature, you can use their culture when renaming your companions.
* The bit cost of item modifications is now in part based on the base item's tech tier instead of its general tier. This mostly has no impact, except that it's now easier to mod recoilers even if they port you to late-game locations.
* Clarified the popup message when you can't autoexplore the full map due to unusually dark darkness.
* When a creature is pushed or pulled due to an effect that propels them through the air (e.g., Slam, gravity grenade), they no longer interact with liquid pools they pass over.
* Goggles are now referred to in "pairs" rather than sets".
* Pariahs in pariah groups no longer exhibit extremely antisocial behavior like leaving trash trails and swallowing things whole.
* Gave thistle pitches a sell value.
* Attempting to sleep on a bed or sit on a chair with a neutral creature in its square now swaps positions with the creature, if possible, rather than asking if you want to attack them.
* Made Asphodel's description respect dynamic pronouns.
* Added new descriptions for several creatures.
* Added info about using the Alt overlay to the manual.
* Removed an outdated version of Electrical Generation from electrofuges and gave them the newer one.
* Fixed a bug that caused a popup message when one of your companions incurred extradimensional disappointment.
* Improved some suboptimal grammar in tombstone messages.
* Fixed a bug that caused intact cryochambers to spawn on stair landings.
* Fixed a bug that occasionally made exploding items explode multiple times.
* Fixed a bug that caused Neelahind to say the well has been poisoned by a previous accusation when the evidence did not match the culprit.
* Fixed a bug that allowed you to complete quests with temporary items.
* Fixed a bug that caused the 'Jeweled Dusk' achievement to unlock when you were not the target of the gemming attack.
* Fixed a bug that caused permanent clones of narratively important NPCs to flag the original as dead when the clone died.
* Fixed a bug that caused the waking dreamers to always start one experience point away from leveling up.
* Fixed a
* Fixed a bug that caused temporary merchants to drop non-temporary wares on death.
* Fixed a bug that caused 'Petals on the Wind' to be unfinishable if you had already

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