Small boulder: Difference between revisions

(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(6 intermediate revisions by 2 users not shown)
Line 6: Line 6:
| maxpv = 13
| maxpv = 13
| damage = 1d3
| damage = 1d3
| weight = 250
| weight = 50
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 0.01
| commerce = 0.01
Line 12: Line 12:
| id = SmallBoulder
| id = SmallBoulder
| colorstr = &W
| colorstr = &W
| tilecolors = W
| tilecolors = WY
| renderstr = ∙
| renderstr = ∙
| extra = {{Extra info|solid = no}}
| extra = {{Extra info|flametemperature = 99999}}
| inheritingfrom = Item
| inheritingfrom = BaseBoulder
| dynamictable = {{Dynamic object|Items|SmallBoulder}}
| dynamictable = {{Dynamic object|Items|SmallBoulder}}
| desc = A piece of rock, older than every book.
| desc = It's a piece of rock, older than every book.
| categories = Thrown Weapons
| categories = Thrown Weapons
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 31: Line 31:


{{references|2.0.201.53}}
{{references|2.0.201.53}}
[[Category:Wants Alternate Sprites]]

Latest revision as of 23:49, 18 January 2024

small boulder
Small boulder.png
13
PV (thrown)
♥
1d3
Damage (thrown)
average: 2range: 1-3
$
0.01
Commerce Value
50
lbs.
Weight
Character

ID?Use this ID to Wish for the item

SmallBoulder

Spawns in

Items

Extra Info:
  • Bursts into flames at 99999T
small boulder

It's a piece of rock, older than every book.

Perfect

The small boulder is a common thrown weapon, often wielded by hulking baboons. It has very high penetration considering its availability, making it a useful early game thrown weapon.

Unlike stones, small boulders have a low flaming temperature on par with most organic objects.

Thrown Weapon Behavior

Main article: Thrown weapon combat

Like all thrown weapons if the small boulder is used as a melee weapon, it acts only as a 4/4  1d21-2 (Avg: 1.5) cudgel weapon.[1]

References

This information is reliable as of patch 2.0.201.53.
  1. XRL.World.Parts.Combat, method FireEvent, in the MeleeAttackWithWeapon case