Carapace: Difference between revisions
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| desc = You are protected by a durable carapace.\n\n+&C(level based)&y AV\n-2 DV\n+&C(level based)&y Heat Resistance\n+&C(level based)&y Cold Resistance\nYou may tighten your carapace to receieve double the AV bonus at a -2 DV penalty as long as you remain still.\nCannot wear armor.\n+400 reputation with {{qud text|&wtortoises&y}} | | desc = You are protected by a durable carapace.\n\n+&C(level based)&y AV\n-2 DV\n+&C(level based)&y Heat Resistance\n+&C(level based)&y Cold Resistance\nYou may tighten your carapace to receieve double the AV bonus at a -2 DV penalty as long as you remain still.\nCannot wear armor.\n+400 reputation with {{qud text|&wtortoises&y}} | ||
| realitydistort = no | | realitydistort = no | ||
}}'''Carapace''' is a physical mutation that grants the {{favilink|Carapace}} Tightening one's carapace is an action that takes one standard turn length | }}'''Carapace''' is a physical mutation that grants the {{favilink|Carapace}} natural equipment, granting bonus {{AV}}AV , heat resistance, and cold resistance at the cost of decreased {{DV}}DV. | ||
Carapace grants the "Tighten Carapace" ability, which allows player to tighten their carapace, doubling their {{AV}}AV bonus but decreasing their {{DV}}DV by an additional 2 points. Tightening one's carapace is an action that takes one standard turn length. Taking most actions other than passing the turn will loosen the carapace, causing the players {{AV}}AV and {{DV}}DV to return to standard values; however, most mental mutations can be used without loosening the carapace. | |||
== Formulas == | |||
The following formulas are used to determine {{AV}}AV bonus, heat resistance, and cold resistance by mutation level. | |||
{| class="wikitable" | |||
! AV Bonus | |||
|{{simple formula | 3 + Floor(Level / 2)}} | |||
|- | |||
! Heat Resistance | |||
|{{simple formula | (5 + Level * 5) )}} | |||
|- | |||
! Cold Resistance | |||
|{{simple formula | (5 + Level * 5) )}} | |||
|- | |||
|} | |||
== Advancement Table == | == Advancement Table == | ||
{| class="wikitable" | {| class="wikitable" | ||
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!Heat Resist | !Heat Resist | ||
!Cold Resist | !Cold Resist | ||
|- | |- | ||
|1 | |1 | ||
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| +10 | | +10 | ||
| +10 | | +10 | ||
|- | |- | ||
|2 | |2 | ||
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| +15 | | +15 | ||
| +15 | | +15 | ||
|- | |- | ||
|3 | |3 | ||
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| +20 | | +20 | ||
| +20 | | +20 | ||
|- | |- | ||
|4 | |4 | ||
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| +25 | | +25 | ||
| +25 | | +25 | ||
|- | |- | ||
|5 | |5 | ||
Line 54: | Line 66: | ||
| +30 | | +30 | ||
| +30 | | +30 | ||
|- | |- | ||
|6 | |6 | ||
Line 61: | Line 72: | ||
| +35 | | +35 | ||
| +35 | | +35 | ||
|- | |- | ||
|7 | |7 | ||
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| +40 | | +40 | ||
| +40 | | +40 | ||
|- | |- | ||
|8 | |8 | ||
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| +45 | | +45 | ||
| +45 | | +45 | ||
|- | |- | ||
|9 | |9 | ||
Line 82: | Line 90: | ||
| +50 | | +50 | ||
| +50 | | +50 | ||
|- | |- | ||
|10 | |10 | ||
Line 89: | Line 96: | ||
| +55 | | +55 | ||
| +55 | | +55 | ||
|} | |} | ||
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{{Opinion}} | {{Opinion}} | ||
===Advantages=== | ===Advantages=== | ||
*Gives excellent armor which scales extremely well with level | *Gives excellent armor which scales extremely well with level | ||
*Gives heat resist and cold resist which scale well with level | *Gives heat resist and cold resist which scale well with level | ||
*Completely weightless | *Completely weightless | ||
*Causes members of the [[:Category:Tortoises (faction)|Tortoise]] faction to start friendly to the player | *Causes members of the [[:Category:Tortoises (faction)|Tortoise]] faction to start friendly to the player | ||
*At 10th level, is equivalent to a {{favilink|zetachrome lune}} with a higher heat and cold resistance and no acid/electric resistance. | *At 10th level, is equivalent to a {{favilink|zetachrome lune}} with a higher heat and cold resistance and no acid/electric resistance. | ||
===Disadvantages=== | ===Disadvantages=== | ||
*At low levels, the [[DV]] penalty is strong enough to outweigh the [[AV]] bonus | *At low levels, the [[DV]] penalty is strong enough to outweigh the [[AV]] bonus | ||
*Permanently takes up the player's body slot | |||
*Permanently takes up the player's body slot | |||
{{Mutation Navbox}} | {{Mutation Navbox}} |