Urchins: Difference between revisions

Jump to navigation Jump to search
mNo edit summary
(Un-stubbed the article; wrote a description and added culture and dialogue sections.)
 
Line 1: Line 1:
{{stub}}{{faction
{{faction
| title = urchins
| title = urchins
| id = Urchins
| id = Urchins
Line 7: Line 7:
| sellinterests=gel weeps
| sellinterests=gel weeps
}}
}}
Urchins are a faction whose members are immobile and generally have events that activate when approached or stepped over by a creature, such as releasing [[Gases|gases]] or [[junk dollar|shrapnel]]. Urchins [[bleeding|bleed]] {{favilink|ink}} and have bodies consisting of only a [[List_of_Body_Parts#Worn_on_Back|breadth]].
Contrary to appearances, urchins do not inherently have {{favilink|Quills}}, and only {{favilink|urchin cherub|plural}} and {{favilink|mechanical urchin cherub|plural}} wield their spines in combat.
== Culture ==
While biologically they are echinoderms, urchins are politically associated with [[Plants|plants]], who share a sedentary lifestyle with them. Culturally, they are similar to [[worms]]. Their naming patterns align closely, and both are known to bathe in stews and cherish their lack of extremities.{{File Ref|file=ObjectBlueprints|name=Obj}} [[Village|Villages]] with a majority population of urchins are pond-based, as are villages populated by [[fish]] and [[mollusks]].{{File Ref|file=PopulationTables|name=Pop}}
Urchins [[Urchin Belching|belched]] are not inherently friendly towards their belcher.


{{in faction|Urchins}}
{{in faction|Urchins}}
Line 12: Line 21:
==Items that affect Urchin Reputation==
==Items that affect Urchin Reputation==
{{faction reputation items|urchins}}
{{faction reputation items|urchins}}
== Dialogue ==
{{Qud dialogue|&w*idly undulating*&y}}
{{qud dialogue:choice
|{{Qud dialogue:choice row|text=Live and drink.}}}}
== References ==
<references/>


{{Faction Navbox}}
{{Faction Navbox}}


[[Category:Factions]]
[[Category:Factions]]