Urchins: Difference between revisions
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(Un-stubbed the article; wrote a description and added culture and dialogue sections.) |
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{{faction | |||
| title = urchins | | title = urchins | ||
| id = Urchins | | id = Urchins | ||
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| sellinterests=gel weeps | | sellinterests=gel weeps | ||
}} | }} | ||
Urchins are a faction whose members are immobile and generally have events that activate when approached or stepped over by a creature, such as releasing [[Gases|gases]] or [[junk dollar|shrapnel]]. Urchins [[bleeding|bleed]] {{favilink|ink}} and have bodies consisting of only a [[List_of_Body_Parts#Worn_on_Back|breadth]]. | |||
Contrary to appearances, urchins do not inherently have {{favilink|Quills}}, and only {{favilink|urchin cherub|plural}} and {{favilink|mechanical urchin cherub|plural}} wield their spines in combat. | |||
== Culture == | |||
While biologically they are echinoderms, urchins are politically associated with [[Plants|plants]], who share a sedentary lifestyle with them. Culturally, they are similar to [[worms]]. Their naming patterns align closely, and both are known to bathe in stews and cherish their lack of extremities.{{File Ref|file=ObjectBlueprints|name=Obj}} [[Village|Villages]] with a majority population of urchins are pond-based, as are villages populated by [[fish]] and [[mollusks]].{{File Ref|file=PopulationTables|name=Pop}} | |||
Urchins [[Urchin Belching|belched]] are not inherently friendly towards their belcher. | |||
{{in faction|Urchins}} | {{in faction|Urchins}} | ||
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==Items that affect Urchin Reputation== | ==Items that affect Urchin Reputation== | ||
{{faction reputation items|urchins}} | {{faction reputation items|urchins}} | ||
== Dialogue == | |||
{{Qud dialogue|&w*idly undulating*&y}} | |||
{{qud dialogue:choice | |||
|{{Qud dialogue:choice row|text=Live and drink.}}}} | |||
== References == | |||
<references/> | |||
{{Faction Navbox}} | {{Faction Navbox}} | ||
[[Category:Factions]] | [[Category:Factions]] |