User:Plutovi: Difference between revisions

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== surface ==
== surface ==
[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]  
<div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div>
{{Qud text|Strata: 0}}
{{Qud text|Strata: 0}}


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A fairly typical jungle exterior with marble ruins and a staircase leading downwards. Commonly populated by {{favilink|cragmensch boulderer|plural}}, {{favilink|cragmensch brainer|brainers}}, and the occasional {{favilink|cragmensch luminary|luminary}}.
A fairly typical jungle exterior with marble ruins and a staircase leading downwards. Commonly populated by {{favilink|cragmensch boulderer|plural}}, {{favilink|cragmensch brainer|brainers}}, and the occasional {{favilink|cragmensch luminary|luminary}}.


 
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== ruined wharf ==
== ruined wharf ==
[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]  
<div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div>
{{Qud text|Stratum: 1}}
{{Qud text|Stratum: 1}}


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An underground river passes through here from the zones to the north and south.
An underground river passes through here from the zones to the north and south.


 
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== healing pools ==
== healing pools ==
[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]
<div style=float:left>[[File:Bethesda_Susa_surface.png|300px|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div>


{{Qud text|Strata: 2, 3, 4}}
{{Qud text|Strata: 2, 3, 4}}
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The final healing pools floor is defended by the invisible {{favilink|Haggabah, Who Plies The Umbral Path}}, the third and most dangerous of the trolls. Haggabah possesses the {{favilink|gold key}} required to advance.
The final healing pools floor is defended by the invisible {{favilink|Haggabah, Who Plies The Umbral Path}}, the third and most dangerous of the trolls. Haggabah possesses the {{favilink|gold key}} required to advance.


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== abandoned ward ==
== abandoned ward ==


On this level is a {{favilink|chrome platform}} which is an elevator that can be used to skip the next 5 floors. Stand on it and activate the {{favilink page|control switch (elevator)}} to go down. This same elevator can be recalled to anywhere in its path by using the button stationed there, and can be used to re-ascend to this floor.
On this level is a {{favilink|chrome platform}} which is an elevator that can be used to skip the next 5 floors. Stand on it and activate the {{favilink page|control switch (elevator)}} to go down. This same elevator can be recalled to anywhere in its path by using the button stationed there, and can be used to re-ascend to this floor.


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== ruined ward ==
== ruined ward ==
The third ruined ward, or the eighth floor of the dungeon, is the only place you can meet and speak to the potentially deadly {{favilink|Alchemist}}, which grants an [[achievements|achievement]].
The third ruined ward, or the eighth floor of the dungeon, is the only place you can meet and speak to the potentially deadly {{favilink|Alchemist}}, which grants an [[achievements|achievement]].


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== abandoned ward 2 ==
== abandoned ward 2 ==
The 11th level holds the destination platform for the elevator from the 5th level. If the elevator platform is not present, it may be called to this floor using the control switch, or the player can jump into the {{favilink|deep shaft}} where it would be as an alternative to taking the stairs down.
The 11th level holds the destination platform for the elevator from the 5th level. If the elevator platform is not present, it may be called to this floor using the control switch, or the player can jump into the {{favilink|deep shaft}} where it would be as an alternative to taking the stairs down.


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== cybernetics ward ==
== cybernetics ward ==
On this floor are four {{favilink|becoming nook|plural}}.
On this floor are four {{favilink|becoming nook|plural}}.


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== cryobarrios ==
== cryobarrios ==
There are six cryogenic chambers on the 14th level, and the intact ones are filled with {{favilink|Cryogenic mist}}. A {{favilink|phase spider}} has been spinning {{favilink|phase web|plural}} at the east end of the floor, which are one possible way of passing through the {{favilink|fused security door}} sealing the stairs downward.
There are six cryogenic chambers on the 14th level, and the intact ones are filled with {{favilink|Cryogenic mist}}. A {{favilink|phase spider}} has been spinning {{favilink|phase web|plural}} at the east end of the floor, which are one possible way of passing through the {{favilink|fused security door}} sealing the stairs downward.
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At the west end of the level is another {{favilink|chrome platform}} and a switch to go down a single floor to the final level.
At the west end of the level is another {{favilink|chrome platform}} and a switch to go down a single floor to the final level.


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== Temple of the Rock ==
== Temple of the Rock ==
If the player has sufficient reputation to enter the holy places of the [[Mechanimist]] faction, this is a peaceful level. If not, they may be forced to confront a variety of dangerous Mechanimists, including {{favilink|Phinae Hoshaiah, High Priest of the Rock}}, in order to make their way to the {{favilink|Baetyl}} and advance the [[Decoding the Signal]] quest.
If the player has sufficient reputation to enter the holy places of the [[Mechanimist]] faction, this is a peaceful level. If not, they may be forced to confront a variety of dangerous Mechanimists, including {{favilink|Phinae Hoshaiah, High Priest of the Rock}}, in order to make their way to the {{favilink|Baetyl}} and advance the [[Decoding the Signal]] quest.


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== Amplitheatre of the Mind, Morphorium and Genesis Chamber ==
== Amplitheatre of the Mind, Morphorium and Genesis Chamber ==
These deeper levels of Bethesda Susa are not connected to the rest of the level with stairs, and as such are inaccessible without a {{favilink|spiral borer}} or similar means of digging downwards. They are procedurally generated, using the generic 'ruins' tiles and layout, and are populated principally by lower level creatures found elsewhere in Bethesda Susa. Visiting them is optional.
These deeper levels of Bethesda Susa are not connected to the rest of the level with stairs, and as such are inaccessible without a {{favilink|spiral borer}} or similar means of digging downwards. They are procedurally generated, using the generic 'ruins' tiles and layout, and are populated principally by lower level creatures found elsewhere in Bethesda Susa. Visiting them is optional.