Saw-hander: Difference between revisions

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(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.51 using QBE v1.0rc2)
Line 9: Line 9:
| ma = 10
| ma = 10
| marange = 7+1d5
| marange = 7+1d5
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Sawhander
| id = Sawhander
Line 17: Line 17:
| renderstr = 5
| renderstr = 5
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = TreadedRobot}}
| inheritingfrom = BaseRobot
| inheritingfrom = BaseRobot
| dynamictable = {{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Ruins_Creatures|Sawhander}}
| dynamictable = {{Dynamic object|Jungle_Creatures|Sawhander}} </br>{{Dynamic object|Ruins_Creatures|Sawhander}}
Line 40: Line 40:
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| skills = {{SkillID to name|Axe}} </br>{{SkillID to name|Axe_Dismember}} </br>{{SkillID to name|Axe_Cleave}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|10}}
| desc = Steel treads turn around a drive sprocket, toting a chrome spine and featureless sensor array. Stuck on its grooved, steel arms are two big rotary saws, rust-dulled.
| desc = Steel treads turn around a drive sprocket, toting a chrome spine and featureless sensor array. Stuck on =pronouns.possessive= grooved, steel arms are two big rotary saws, rust-dulled.
| categories = Robots
| categories = Robots
| gameversion = 2.0.204.82
| gameversion = 2.0.206.51
}}
}}
<!-- END QBE -->
<!-- END QBE -->