Reflect: Difference between revisions
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(move quartzfur gear tips here) |
(move the category to avoid transcluding it) |
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A power of some [[relic]] and [[extradimensional]] armor and shields. Additionally, {{favilink|quartzfur hat|plural}}, {{favilink|quartzfur gloves}}, and {{favilink|quartzfur cloak|plural}} are always generated with this mod at tier 5. | A power of some [[relic]] and [[extradimensional]] armor and shields. Additionally, {{favilink|quartzfur hat|plural}}, {{favilink|quartzfur gloves}}, and {{favilink|quartzfur cloak|plural}} are always generated with this mod at tier 5. | ||
<!-- note: I had to place category above the tips, as it was transcluded along with them when put at the bottom --> | |||
[[Category:Relic Powers]] | |||
== Tips == | == Tips == | ||
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* Having a source of damage reflection will prevent ongoing damage from enemy [[Sunder Mind]]. | * Having a source of damage reflection will prevent ongoing damage from enemy [[Sunder Mind]]. | ||
* Since reflection triggers every time you're damaged, it allows replacing the "Whenever you take damage..." [[Cooking effects|cooking trigger condition]] with the "Whenever you reflect damage..." one, which has a much higher trigger percentage. | * Since reflection triggers every time you're damaged, it allows replacing the "Whenever you take damage..." [[Cooking effects|cooking trigger condition]] with the "Whenever you reflect damage..." one, which has a much higher trigger percentage. | ||