Tzedech/Conversations: Difference between revisions
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(convo for tzedech) |
(added conditions and such) |
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{{Missing info| | {{Missing info|May need to be ordered properly, also needs TODOs filled in}} | ||
{{tocright}} | {{tocright}} | ||
{{Qud dialogue|nodetitle= | == Standard == | ||
|text={{Qud shader no parse|emote|* | {{Qud dialogue|nodetitle=Welcome | ||
|text=Who thumps my crystal arms, and kicksofts me at windfall? I feel you here, friend.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Name | |||
|text=I am =name=. Who are you?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Feel | |||
|text=You... feel me?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Name | |||
|text={{Qud shader no parse|emote|*Thicksalt chimes a single, outstretched tone.*}} | |||
The naming act is imponderable. So Tau called me Thicksalt, one brickword in a towerful poem whose everyshape I forget, but whose flushing of Soft in afterfeel I am in allway.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Name | ||
|text= | |text=I am =name=. Who are you?}} | ||
{{!}}- | {{!}}- | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode=End | |tonode=Feel | ||
|text=Live and drink.}}}} | |text=You... feel me?}} | ||
{{Qud dialogue|nodetitle= | {{!}}- | ||
|text={{Qud shader no parse|emote|* | {{Qud dialogue:choice row | ||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Feel | |||
|text={{Qud shader no parse|emote|*Thicksalt chimes in bright tones.*}} | |||
All presence is gesture, and all gesture is felt. Bat the air with your wildlimbs, press on the hardflats of my crystal arms... I feel it. | |||
You must feel it, too. Or are you touchlost? When Dyvvrach is touchlost, when Dyvvrach speaks the millionth word and forgets all speech is gesture, a cord flicked somewhere. Then I feel the bending rush of grass on my crystal fingers, and Dyvvrach is touchkept again.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Name | ||
|text= | |text=I am =name=. Who are you?}} | ||
{{Qud dialogue| | {{!}}- | ||
|text=You. I | {{Qud dialogue:choice row | ||
|tonode=Feel | |||
|text=You... feel me?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Gyredream | |||
|text={{Qud shader no parse|emote|*Thicksalt chimes in sharpened tones, then stills.*}} | |||
You thump my crystal arms, you kicksoft me at windfall. Our feltdream did not end. I feel you here, now. | |||
Before, when Soft flushed so suddenly, I felt the stones of war smash against my western roots, and the kicksoft of air unthicken into stillness. In the quiet black, I felt the so-hot burning of star exhaust and thrum of roaring vessel. Then.. too much was felt. Threadcount too high for my edgesense.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream2 | |||
|text=*continue listening*}} | |||
}} | |||
{{Qud dialogue|nodetitle=Gyredream2 | |||
|text=... | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode= | |||
|text= | |||
{{Qud dialogue | |||
| | |||
|text= | |||
{{Qud shader no parse|emote|*Thicksalt chimes in gentle tones.*}}}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Start | ||
|text= | |text=...}} | ||
}} | |||
{{Qud dialogue | {{Qud dialogue|nodetitle=TauChime | ||
| | |text={{Qud shader no parse|emote|*Thicksalt chimes in soft and rhythmic tones.*}} | ||
|text= | |||
{{Qud | |||
| | |||
I stir now, windwept. | |||
Safesight at your passage, =name=. Thump my crystal arms, hardlift and backbear the chime of bright Tau. The downroot will tickle, but I am blessed in allway.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Name | |||
|text=I am =name=. Who are you?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Feel | |||
|text=You... feel me?}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=Gyredream | |||
|text=Did you experience the gyredream? | |||
|comment=Only available if the player has learned of the gyredream}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=TauChime | |||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | |||
|comment=Only available if [[If, Then, Else]] is active}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
== After completing [[If, Then, Else]] == | |||
{{Qud dialogue|nodetitle=KilledTau (Only available if the player killed [[Tau]]) | |||
|text=Shivering stillness, coldbark pricking with each thump. | |||
It comes.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=Killed2 | |||
|text=Tau has departed.}} | |||
}} | |||
{{Qud dialogue|nodetitle=LostInSoft (Only available if the {{f|still crystal chime}} was destroyed) | |||
|text={{Qud shader no parse|emote|*the chime rings a long and pensive tone.*}} | |||
How something stirs, deep in Soft.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Lost2 | ||
|text= | |text=Tau has departed.}} | ||
}} | |||
{{Qud dialogue | {{Qud dialogue|nodetitle=KilledCompanion (Only available if the player killed {{f id|AoygNoLonger|Aoyg-No-Longer}}) | ||
| | |text={{Qud shader no parse|emote|*through the chime you hear an echoing cacophony, muted by distance and matter.*}} | ||
{{ | |||
|text= | |||
{{Qud | |||
| | |||
How we ring with it. Your kicksoft drowns under the beat of our selfcries.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Companion2 | ||
|text= | |text=Tau has completed the -elseing ritual.}} | ||
}} | |||
{{Qud dialogue|nodetitle=ElseWelcome (Only available if the player received the {{f|crystalline halo}}) | |||
|text={{Qud shader no parse|emote|*through the chime you hear an echoing cacophony, muted by distance and matter.*}} | |||
{{Qud dialogue | |||
| | |||
{{ | |||
|text= | |||
{{Qud | |||
| | |||
| | |||
How we ring with it. Your kicksoft drowns under the beat of our selfcries.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Else2 | ||
|text= | |text=How does Tau's departure find you?}} | ||
}} | |||
{{Qud dialogue|nodetitle=Killed2 | |||
|text=Can you feel the stillness? The drycrackle of space between as you thump my crystal arms. | |||
{{Qud dialogue | |||
| | |||
|text= | |||
Life flees you. Motion flees you.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=End | ||
|text= | |text=Live and drink.}} | ||
}} | |||
{{Qud dialogue | {{Qud dialogue|nodetitle=Lost2 | ||
| | |text=Soft churns Tau in beingstuff. She will -then, but perhaps not Taulike.}} | ||
|text= | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Companion2 | |||
{{Qud dialogue:choice | |text={{Qud shader no parse|emote|*the chime is hard to distinguish from the rising cacophony.*}} | ||
| | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}}}} | |||
{{Qud dialogue|nodetitle= | |||
|text={{Qud shader no parse|emote|*the chime | |||
Crungled allway. Soft reaches through the bounds of everyshape and afflicts us with fireless hotbark. It resonates through Tau's cavernous absence. Arid tearsalt dries between the Lovers.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=PostQuestions | |||
|text=I have questions.}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=Else2 | |||
|text={{Qud shader no parse|emote|*the chime is hard to distinguish from the rising cacophony.*}} | |||
{{Qud dialogue:choice | |||
| | |||
{{Qud dialogue:choice row | |||
|tonode= | |||
|text=I | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}}}} | |||
{{Qud dialogue|nodetitle= | |||
|text= | |||
{{Qud | |||
| | |||
| | |||
Crungled allway. Soft reaches through the bounds of everyshape and afflicts us with fireless hotbark. It resonates through Tau's cavernous absence. Touchloss blooms, each facet trembling for shearpull.}} | |||
{{Qud dialogue:choice| | |||
{{Qud dialogue:choice row | |||
|tonode=PostQuestions | |||
|text=I have questions.}} | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}} | |||
}} | |||
{{Qud dialogue|nodetitle=PostQuestions | |||
|text={{Qud shader no parse|emote|*there is an agitation in Thicksalt's accepting chime.*}} | |||
{{Qud dialogue:choice | |||
| | |||
{{Qud dialogue:choice row | |||
|tonode= | |||
|text=I | |||
{{!}}- | |||
{{Qud dialogue:choice row | |||
|tonode=End | |||
|text=Live and drink.}}}} | |||
{{Qud dialogue|nodetitle= | |||
|text= | |||
{{Qud | |||
| | |||
| | |||
Pluck the air, then, with your mouth sounds.}} | |||
{{Qud dialogue:choice| | {{Qud dialogue:choice| | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode=Name | |tonode=Name | ||
|text=I am =name=. Who are you?}} | |text=I am =name=. Who are you?}} | ||
{{!}}- | {{!}}- | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode= | |tonode=Feel | ||
|text= | |text=You... feel me?}} | ||
{{!}}- | {{!}}- | ||
{{Qud dialogue:choice row | {{Qud dialogue:choice row | ||
|tonode=Gyredream | |tonode=Gyredream | ||
|text= | |text=Did you experience the gyredream? | ||
{{!}}- | |comment=Only available if the player has learned of the gyredream}} | ||
{{Qud dialogue:choice row | {{!}}- | ||
|tonode= | {{Qud dialogue:choice row | ||
|text=I am to carry Tau's chime to Taproot, so she can leave Chavvah.}} | |tonode=TauChime | ||
{{!}}- | |text=I am to carry Tau's chime to Taproot, so she can leave Chavvah. | ||
{{Qud dialogue:choice row | |comment=Only available if [[If, Then, Else]] is active}} | ||
|tonode=End | {{!}}- | ||
|text=Live and drink.}}}} | {{Qud dialogue:choice row | ||
|tonode=End | |||
|text=Live and drink.}} | |||
}} |