Electromagnetic sensor: Difference between revisions
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imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2) |
imported>Trashmonks |
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | <!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | ||
{{As Of Patch|2.0.200. | {{As Of Patch|2.0.200.80}} | ||
{{Item | {{Item | ||
| title = {{Qud text|{{Qud shader|Y|electromagnetic sensor}}}} | | title = {{Qud text|{{Qud shader|Y|{{(}}electromagnetic sensor{{)}}}}}} | ||
| image = electromagnetic sensor.png | | image = electromagnetic sensor.png | ||
| weight = 0 | | weight = 0 | ||
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| inheritingfrom = BaseCybernetics2Equipment_1point | | inheritingfrom = BaseCybernetics2Equipment_1point | ||
| desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor. | | desc = Small distortions in the electromagnetic field caused by machine folk are visible to this sensor. | ||
{{Qud shader|rules|{{(}}You detect nearby robots without having to see them.{{)}}}} | |||
| categories = Cybernetics | | categories = Cybernetics | ||
}} | }} |