Mirrorshades
Revision as of 16:45, 18 July 2020 by imported>Trashmonks (Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.200.71. If this is no longer the current patch, you can help by updating it.
mirrorshades
Complexity
|
0 |
---|---|
Tier
|
3 |
<03> | |
Can Disassemble
|
yes |
Can Build
|
yes |
Tinker Skill
|
|
Reputation Bonus
|
mysterious strangers: 100 |
Character
|
] |
ID?
|
Mirrorshades |
Worn On
|
Face |
Attributes
|
1 Ego |
Extra Info:
|
mirrorshades
Light flecks break themselves on the silver moat and rush back to their place of origin. The signifier becomes the signified; the simulacrum is realized.
mirrorshades, along with spectacles, are the only two items that grant corrected vision, which corrects the short-distance vision caused by Myopia. They are both very fragile, however, and have a 1% chance every hit to become broken.[1] Modding the mirrorshades with sturdy prevents this.
References
- ↑ XRL.World.Parts.Spectacles