Cargo query
Showing below up to 50 results in range #601 to #650.
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Page | Image | ObjectID | DisplayName | PlainName | DisplayChar | TileColors | Commerce | Weight | Tier | Aliases | IDAliases | Categories | JoinKey | Description | ParentObject |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Data:Bladed metachrome tail | Metachrome Tail LongBlades | bladed metachrome tail |
bladed metachrome tail | \ |
Natural Weapons | Data:Bladed metachrome tail | +10 To-Hit Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) |
Metachrome LongBlades | |||||||
Data:Bloody claws | Glowwight_Claws | bloody claws |
bloody claws | \ |
Natural Weapons | Data:Bloody claws | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Bloody claws (strong) | Glowwight_Claws2 | bloody claws |
bloody claws | \ |
Natural Weapons | Data:Bloody claws (strong) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Bloody pseudopod | Bloody Pseudopod | bloody pseudopod |
bloody pseudopod | \ |
Natural Weapons | Data:Bloody pseudopod | +6 To-Hit Strength Bonus Cap: 99 Weapon Class: Cudgel (dazes on critical hit) |
Base Pseudopod | |||||||
Data:Calcified moss casque | CalcifiedMossCasque | calcified moss casque |
calcified moss casque | \ |
Natural Weapons | Data:Calcified moss casque | +5 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Carapace | Carapace | carapace |
carapace | * |
gW | 50.0 | Mutated Natural Armor | Data:Carapace | Thick and plated bonestuff curves to its host shape. +400 reputation with tortoises |
Armor | |||||
Data:Carnivorous maw | Glowwight_Bite | carnivorous maw |
carnivorous maw | \ |
Natural Weapons | Data:Carnivorous maw | Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
Bite | |||||||
Data:Casque | Horns Casque | casque |
casque | * |
wW | 0.0 | Mutated Natural Weapons | Data:Casque | An addendum of adamantine skull crowns the head in lithophilic regency. Strength Bonus Cap: 100 Weapon Class: Short Blades (causes bleeding on critical hit) On penetration, this weapon causes bleeding: 1 damage per round, save difficulty 23 |
Horns | |||||
Data:Charred goatfolk corpse | Charred Goatfolk Corpse | charred goatfolk corpse |
charred goatfolk corpse | % |
2.0 | 140.0 | 3 | Corpses | Data:Charred goatfolk corpse | Flesh was seared to black slop and crumbles off the broad bones. A pair of smoking horns poke through. |
Humanoid Corpse | ||||
Data:Cherubic bands | Cherubic Bands | cherubic bands |
cherubic bands | \ |
Natural Weapons | Data:Cherubic bands | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic bark | Cherubic Bark | cherubic bark |
cherubic bark | \ |
Natural Weapons | Data:Cherubic bark | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic bite | Cherubic Bite | cherubic bite |
cherubic bite | \ |
Natural Weapons | Data:Cherubic bite | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
Bite | |||||||
Data:Cherubic claw | Cherubic Claw | cherubic claw |
cherubic claw | \ |
Cherubic Hand Claw | Natural Weapons | Data:Cherubic claw | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | ||||||
Data:Cherubic fist | Cherubic Fist | cherubic fist |
cherubic fist | \ |
Natural Weapons | Data:Cherubic fist | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic foot | Cherubic Foot | cherubic foot |
cherubic foot | \ |
Natural Weapons | Data:Cherubic foot | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic handle | Cherubic Handle | cherubic handle |
cherubic handle | \ |
Natural Weapons | Data:Cherubic handle | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic kick | Cherubic Kick | cherubic kick |
cherubic kick | \ |
Natural Weapons | Data:Cherubic kick | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic nodule | Cherubic Nodule | cherubic nodule |
cherubic nodule | \ |
Natural Weapons | Data:Cherubic nodule | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic pistil | Cherubic Pistil | cherubic pistil |
cherubic pistil | \ |
Natural Weapons | Data:Cherubic pistil | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic pseudopod | Cherubic Pseudopod | cherubic pseudopod |
cherubic pseudopod | \ |
Natural Weapons | Data:Cherubic pseudopod | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic spade | Cherubic Spade | cherubic spade |
cherubic spade | \ |
Natural Weapons | Data:Cherubic spade | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic spines (arm) | Cherubic Spines | cherubic spines |
cherubic spines | \ |
Natural Weapons | Data:Cherubic spines (arm) | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic spines (body) | Cherubic Body Spines | cherubic spines |
cherubic spines | \ |
Natural Weapons | Data:Cherubic spines (body) | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
Cherubic Spines | |||||||
Data:Cherubic stranglehold | Cherubic Strangle | cherubic stranglehold |
cherubic stranglehold | \ |
Natural Weapons | Data:Cherubic stranglehold | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Cherubic talons | Cherubic Talons | cherubic talons |
cherubic talons | \ |
Natural Weapons | Data:Cherubic talons | +20 To-Hit Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Chrome stilt | Chrome Stilt | chrome stilt |
chrome stilt | \ |
Natural Weapons | Data:Chrome stilt | Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) |
NaturalWeapon | |||||||
Data:Claw (astral tabby) | Astral_Tabby_Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (astral tabby) | Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
NaturalWeapon | |||||||
Data:Claw (barkbiter) | Barkbiter_Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (barkbiter) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Claw (bear) | Bear_Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (bear) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Claw (breather) | Breather_Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (breather) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Claw (Burrowing Claws) | Burrowing Claws Claw | claw |
claw | \ |
Mutated Natural Weapons | Data:Claw (Burrowing Claws) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Claw (cat) | Cat Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (cat) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Claw (girshling) | Girshling_Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (girshling) | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Claw (slumberling) | Slumberling Claw | claw |
claw | \ |
Natural Weapons | Data:Claw (slumberling) | Strength Bonus Cap: 1000 Weapon Class: Long Blades (increased penetration on critical hit) |
NaturalWeapon | |||||||
Data:Claws (scorpiock) | Scorpiock_Claws | claws |
claws | \ |
Natural Weapons | Data:Claws (scorpiock) | Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
NaturalWeapon | |||||||
Data:Colossal hoof | Rhinox Hoof | colossal hoof |
colossal hoof | \ |
Natural Weapons | Data:Colossal hoof | +6 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Copper figurine | Random Copper Figurine | copper figurine |
copper figurine | * |
wy | 60.0 | 1.0 | 1 | Figurines | Data:Copper figurine | This figurine worked from copper intricately depicts <a creature>: <creature description> +60 reputation with <creature faction(s)> |
Random Figurine | |||
Data:Corded tail | Nephal_CordedTail | corded tail |
corded tail | \ |
Natural Weapons | Data:Corded tail | +10 To-Hit Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crab claw (chute crab) | Chute Crab Claw | crab claw |
crab claw | \ |
Natural Weapons | Data:Crab claw (chute crab) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crab claw (eyeless crab) | Eyeless Crab_Claw | crab claw |
crab claw | \ |
Natural Weapons | Data:Crab claw (eyeless crab) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crab-crushing beak (knollworm) | Knollworm_Beak | crab-crushing beak |
crab-crushing beak | \ |
Natural Weapons | Data:Crab-crushing beak (knollworm) | Strength Bonus Cap: 1000 Weapon Class: Axe (cleaves armor on critical hit) |
NaturalWeapon | |||||||
Data:Crushing bands (bone worm) | BoneWorm_Crush | crushing bands |
crushing bands | \ |
Natural Weapons | Data:Crushing bands (bone worm) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crushing bands (girshworm) | Girshworm_Crush | crushing bands |
crushing bands | \ |
Natural Weapons | Data:Crushing bands (girshworm) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crushing bands (salt kraken) | Saltwurm_Crush | crushing bands |
crushing bands | \ |
Natural Weapons | Data:Crushing bands (salt kraken) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crushing bands (seedsprout worm) | SeedsproutWorm_Crush | crushing bands |
crushing bands | \ |
Natural Weapons | Data:Crushing bands (seedsprout worm) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crushing bands (Slog) | Slog Bands | crushing bands |
crushing bands | \ |
Natural Weapons | Data:Crushing bands (Slog) | Strength Bonus Cap: 9999 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crushing bands (waveform worm) | WaveformWorm_Crush | crushing bands |
crushing bands | \ |
Natural Weapons | Data:Crushing bands (waveform worm) | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crystal fist | Glittermensch_Fist | crystal fist |
crystal fist | \ |
Natural Weapons | Data:Crystal fist | Strength Bonus Cap: 1000 Weapon Class: Cudgel (dazes on critical hit) |
NaturalWeapon | |||||||
Data:Crystalline point | Crystalline Point | crystalline point |
crystalline point | \ |
Natural Weapons | Data:Crystalline point | Strength Bonus Cap: 1000 Weapon Class: Short Blades (causes bleeding on critical hit) |
NaturalWeapon | |||||||
Data:Crystalline trunk (holographic) | HolographicChavvahTrunk | crystalline trunk |
crystalline trunk | ▒ |
0 | Walls | Data:Crystalline trunk (holographic) | Quartzstuff in the radial habit crusts over a layer of softstone, and beneath that, a layer of dead crystal dripping in static resin and singing with psychic promise. |
ChavvahTrunk |
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