Tonics
Tonics are the injectors that can apply a variety of effects upon being used on the player or another creature.
In the game world, tonics are artifacts in the sense that their design is a relic of another time and culture. Because of this, they work differently on the physiology of True Kin and mutants, with mutants receiving weakened effects.
List of tonics
Making tonics
The player character can learn to make tonics in the same way as other artifacts. Each tonic requires some scrap and one special ingredient to build.
Simultaneous tonics
If a tonic is ingested while one or more other tonics are already active, the player can receive the message "The tonics you ingested react adversely to each other." The existing effects can be cancelled and a negative effect applied. The Juicer skill increases the limit of active tonics by one.
Adverse reactions
Adverse reactions can happen if the player tries to take another tonic while already at their limit of active tonics. The exact result depends on the type of tonic being applied.
Mutant characters can receive adverse reactions just from taking a tonic. There is always a base chance of 5% for this to happen[1], with the message "Your mutant physiology reacts adversely to the tonic."
Cooking
Tonics can be preserved into ingredients with the cooking system. This allows their effects to be used in recipes and meals.
- ↑
XRL.World.Parts.Tonic.cs