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  • Category:Battle Mechanics (category Mechanics)
    18 members (0 subcategories, 0 files) - 20:06, 27 August 2019
  • Journal (category Mechanics)
    sure. Have a limb dismembered Your (limb) was dismembered. While fighting a battle to protect the practice of [random action], =name= valorously had their
    15 KB (198 words) - 17:01, 30 January 2023
  • Stair and slouched toward Qud to eat its young. Resheph rose to meet them in battle and cast them back.
    7 KB (1,038 words) - 21:18, 14 May 2024
  • historical sites in the coming weeks. We'll also be adding more sites, mechanics, and a story arc that this into the main quest in Part 2. Stay tuned. You
    37 KB (5,921 words) - 23:08, 29 November 2019
  • like the mutation. The "locked in psychic battle" status from Sunder Mind now properly ends once the battle is over. Carbide and fullerite hand bones now
    220 KB (34,573 words) - 08:35, 26 October 2023
  • consumed. Added useful information about these rejuvenation/regeneration mechanics to regeneration tank's description, including a live operational status
    148 KB (23,434 words) - 06:27, 31 May 2022
  • _categories for _pageData. For example, the unarmed combat page has the Battle Mechanics category on it but that category isn't stored and the page doesn't
    2 KB (285 words) - 19:43, 23 March 2022
  • at least a couple of hours. It's helpful to be aware of some basic game mechanics when buildcrafting, although this guide does its best to cover useful information
    33 KB (5,109 words) - 23:05, 10 April 2024

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