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  • draws upon the accounts given by fungi who crossed Moghra'yi on the backs of dromad merchants. As a matter of convention, I date all events according to their
    9 KB (1,511 words) - 02:36, 19 January 2024
  • draws upon the accounts given by fungi who crossed Moghra'yi on the backs of dromad merchants. As a matter of convention, I date all events according to their
    11 KB (1,755 words) - 02:36, 19 January 2024
  • glow-wight shepherd of Agolgut 375 3 glow-wight cultist of Bethsaida 375 3 dromad trader 375 3 musket turret 375 3 rifle turret 375 3 microturret 375 3 chaingun
    352 bytes (13 words) - 16:08, 15 April 2021
  • dawnglider dromad trader Issachari raider Issachari rifler Mechanimist pilgrim salt kraken
    103 bytes (11 words) - 23:48, 22 November 2019
  • merchants, including the following: Tam, dromad merchant (Tier1Wares) Mafeo (Tier2Wares) Sixshrew (Tier5Wares) dromad traders (all tiers) This information
    8 KB (110 words) - 15:56, 29 April 2022
  • File:Dromad.png
    Rendered by Teamtoto using QBE v1.0rc1.
    (160 × 240 (902 bytes)) - 16:30, 27 June 2022
  • Main article: Dromad merchants
    6 members (0 subcategories, 0 files) - 02:15, 12 January 2021
  • File:Dromad trader.png
    This file is copyrighted. The copyright holder has given permission for its use.
    (160 × 240 (902 bytes)) - 16:30, 27 June 2022
  • the better. (See Attributes and Weapons and Armor). 10. Speak with Tam, dromad merchant. Speak with the merchant Tam in the southeastern corner of Joppa
    17 KB (2,547 words) - 15:12, 3 September 2019
  • hologram of Shekhinah. Tumbling pods are now always rated at least Tough. Dromad's trade conversation option now shows the correct dynamic keybind. Holding
    173 KB (27,079 words) - 23:42, 17 January 2024
  • File:Tam.png
    2.0.204.82 using QBE v1.0rc2. Original game asset filepath: Creatures/sw_dromad.bmp
    (160 × 240 (952 bytes)) - 03:35, 8 June 2023
  • File:Dromad corpse.png
    Rendered by egocarib with game version 2.0.201.114 using QBE v1.0rc2
    (160 × 240 (871 bytes)) - 05:15, 19 February 2022
  • File:Dromad golem.png
    204.50 using QBE v1.0rc2. Original game asset filepath: Creatures/sw_golem_dromad.bmp
    (160 × 240 (826 bytes)) - 17:22, 14 January 2023
  • File:Tam dromad merchant.png
    Rendered by Teamtoto using QBE v1.0rc1.
    (160 × 240 (902 bytes)) - 16:30, 27 June 2022
  • File:Dromad corpse variation 1.png
    Rendered by egocarib with game version 2.0.201.114 using QBE v1.0rc2
    (160 × 240 (919 bytes)) - 05:44, 19 February 2022
  • File:Dromad corpse variation 2.png
    Rendered by egocarib with game version 2.0.201.114 using QBE v1.0rc2
    (160 × 240 (899 bytes)) - 05:44, 19 February 2022
  • File:Dromad corpse variation 3.png
    Rendered by egocarib with game version 2.0.201.114 using QBE v1.0rc2
    (160 × 240 (857 bytes)) - 22:51, 2 October 2021
  • File:Dromad trader worldgen surface locations.png
    (1,920 × 900 (289 KB)) - 22:04, 25 July 2021
  • freshwater on the skin now properly hydrates amphibious creatures. Tam, the dromad merchant, no longer appears in underground caves. Added support for yes/no
    37 KB (5,921 words) - 23:08, 29 November 2019
  • Club. Suggestion for start of play: Buy a rifle and some bullets from the dromad Optional Mod suggestions: Starapple Valley & Qudlorful Pigments for if you
    10 KB (2,434 words) - 01:22, 7 August 2023

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