Scoped masterwork carbine
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This article is a stub. You can help Caves of Qud Wiki by expanding it. |
This article is a stub. You can help Caves of Qud Wiki by expanding it.
scoped masterwork carbine
10 lbs. Weight | |
Ammo Type
|
|
---|---|
Accuracy
|
Medium (6) |
Shots per Action
|
3 |
Max Ammo
|
24 |
Tier
|
4 |
<0014> | |
Can Disassemble
|
yes |
Can Build
|
no |
Skill Used
|
|
Character
|
) |
ID?
|
MasterworkCarbine |
scoped masterwork carbine
A composite carbine of exceptional craftbearship.
Scoped: This weapon has increased accuracy.
Masterwork: This weapon scores critical hits twice as often.
♂: This weapon bears the mark of Sparafucile.
The scoped masterwork carbine (or, fanonically, the Sparbine, named after its maker, Sparafucile) is a carbine with several distinctive characteristics.
As implied by its name, it always comes modded to be both scoped and masterwork, however, like a normal carbine, it can also generate with another mod or have one added.
The most obvious way to distinguish it from a normal carbine with the same mods is by its description, but its damage is also greater and it's lighter in weight.
Tips
This section is opinion-based. Your mileage may vary.
- The Sparbine remains an excellent weapon through late game, capable of quickly downing most threats whose armor it can penetrate.
- Once you've downed a few rifle turrets or musket turrets or, better yet, chaingun turrets, you'll probably have as much ammo for it as you're likely to need.
- Consider complementing it with another ranged weapon with greater PV for more armored threats, such as an eigenrifle or a phase cannon.