Adrenal Control: Difference between revisions

796 bytes added ,  03:26, 22 August 2019
Added some advantages and disadvantages
(Created page with "{{Mutation | title = {{PAGENAME}} | image = none | type = Physical | cost = 4 | id = AdrenalControl2 | code = ba | desc = You regulate your body's release of adrenaline. +5 q...")
 
(Added some advantages and disadvantages)
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Despite the description stating that you will fall asleep, taking [[Sleep Gas Generation]] will not make you immune to falling [[asleep]] from {{PAGENAME}}.
Despite the description stating that you will fall asleep, taking [[Sleep Gas Generation]] will not make you immune to falling [[asleep]] from {{PAGENAME}}.
== Advantages ==
* Increases the [[Quickness]] of it's users, which allows them to take more actions per turn. This means they can attack more, run faster, and use items faster.
* Increasing or decreasing adrenal flow is a free action, allowing the player to buff up and attack in one turn.
* Has excellent synergy with [[Force Bubble]], as, if [[Force Bubble]] is activated after being exhausted but before falling asleep, it will push enemies away and, even at its lowest level, will stay up long enough to protect the player while asleep.
* Even when no grades of adrenaline are active, {{PAGENAME}} provides a small [[Quickness]] bonus.
== Disadvantages ==
* Falling asleep in dangerous combat (when the player is more likely to be using adrenaline) can mean death.
* Relatively high cost.
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