Blood: Difference between revisions

85 bytes added ,  22:40, 29 November 2020
Added that the Alchemist will always have a dram for sale
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(Added that the Alchemist will always have a dram for sale)
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==Sources of Blood==
==Sources of Blood==
*[[Bleeding]] will cause a puddle of {{name}} to form near the bleeding subject.
* [[Bleeding]] will cause a puddle of {{name}} to form near the bleeding creature.
* A [[critical hit]] from any weapon will cause a blood splatter from the target.
* A [[critical hit]] from any weapon will cause a blood splatter from the target.
* [[Short Blade|Short blades]] are particularly adept at creating pools of blood, because they also cause the bleeding effect when they make a critical hit, and can cause bleeding from regular hits if the attacker has the [[Bloodletter]] skill.
* [[Short Blade|Short blades]] are particularly adept at creating pools of blood, because they also cause the bleeding effect when they make a critical hit, and can cause bleeding from regular hits if the attacker has the [[Bloodletter]] skill.
* Dismemberment, with [[Axe|axes]] or [[Serrated|other]] [[Decarbonizer|methods]], will quickly accumulate pools of blood.
* Dismemberment, with [[Axe|axes]] or [[Serrated|other]] [[Decarbonizer|methods]], will quickly accumulate pools of blood.
* Walking through {{favilink|fractus}} will cause a creature to drop blood.
* Walking through {{favilink|fractus}} will cause a creature to drop blood.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} for sale.
==Use of Blood==
==Use of Blood==
*the {{favilink|blood-gradient hand vacuum}} uses {{Name}} as ammo.
*the {{favilink|blood-gradient hand vacuum}} uses {{Name}} as ammo.
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