Deep jungle: Difference between revisions

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274 bytes removed ,  06:02, 9 June 2022
Update game version
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{{Missing info| Expand description, add ingredients, replace manual references with dynamic object data}}
{{Missing info| Expand description, add ingredients (if any)}}
{{Location
{{Location
|desc    = Thriving florae pack the loam with maze-dense roots, and a high-wreath canopy chokes off the last beams of light.
|desc    = Thriving florae pack the loam with maze-dense roots, and a high-wreath canopy chokes off the last beams of light.
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|title  = deep jungle
|title  = deep jungle
}}
}}
The deep jungle is a minor late-game region that covers much of the eastern side of the [[world map]].
The deep jungle is a minor late-game region that covers much of the eastern side of the [[world map]]. Settlements known as [[Goatfolk haunt|goatfolk haunts]] can be dynamically generated within this terrain.


==Notable Locations==
==Notable Locations==
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==Deep Jungle Creatures==
==Deep Jungle Creatures==
{{:Data:DeepJungle Creatures}}
{{:Data:DeepJungle Creatures}}
<!-- TODO: This section was manually populated. If possible, replace with DynamicObject if it exists -->
The following creatures can also be generated in this terrain{{XML Reference|population|DeepJungleZoneGlobals-Reachable}}{{XML Reference|population|DeepJunglePerSector}}:
{{cols|2|
* {{favilink|Dromad trader}}
* {{favilink|Feral lah}}
* {{favilink|Svardym eld}}
* {{favilink|Svardym jut}}
* {{favilink|Svardym scrounge}}
}}


==Possible Lair Owners==
==Possible Lair Owners==
<!-- TODO: This section was manually populated. Replace with DynamicObject once it exists. -->
{{cols|2|
{{cols|2|
* {{favilink|Aloe fugues}}
* {{favilink|Aloe fugues}}
* {{favilink|Bloated pearlfrog}}
* {{favilink|Bloated pearlfrog}}
* {{favilink|Breathbeard}}
* {{favilink|Deep slumberling}}
* {{favilink|Deep slumberling}}
* {{favilink|Dynamic turret tinker}}
* {{favilink|Dynamic turret tinker}}
* {{favilink|Elder breathbeard}}
* {{favilink|Elder tartbeard}}
* {{favilink|Goatfolk qlippoth}}
* {{favilink|Goatfolk qlippoth}}
* {{favilink|Greater voider}}
* {{favilink|Greater voider}}
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* {{favilink|Ogre ape}}
* {{favilink|Ogre ape}}
* {{favilink|Purple jell}}
* {{favilink|Purple jell}}
* {{favilink|Tartbeard}}
* {{favilink|Vantabud}}
* {{favilink|Vantabud}}
}}
}}{{XML Reference|population|LairOwners_DeepJungle}}
''This data was manually populated''{{XML Reference|population|LairOwners_DeepJungle}}


==Deep Jungle Plants==
==Deep Jungle Plants==
{{:Data:DeepJungle Plants}}
{{:Data:DeepJungle Plants}}


<!-- TODO: This section was manually populated. If possible, replace with DynamicObject if it exists -->
==Deep Jungle Encounters==
The following plants can also be generated in this terrain{{XML Reference|population|DeepJungleZoneGlobals-Reachable}}:
{{cols|2|
{{cols|2|
* {{favilink|Flowers}}
* {{favilink|Aloe fugues}}
* {{favilink|Sunflower}}
* {{favilink|Dromad trader}}
}}
* {{favilink|Elder tartbeard}} with {{favilink|tartbeard|plural}}
* {{favilink|Flowers}} patches
* {{favilink|Flowers}} patches with {{favilink|Feral lah}}
* {{favilink|Life sap|plural}}
* {{favilink|Sunflower}} patches with {{favilink|Deep slumberling}}
* {{favilink|Svardym eld}} with {{favilink|Svardym jut}}
* {{favilink|Svardym scrounge}}
* {{favilink|Vantabud}}
}}{{XML Reference|population|DeepJungleZoneGlobals-Reachable}}{{XML Reference|population|DeepJunglePerSector}}


==Deep Jungle Ingredients==
==Deep Jungle Ingredients==
<!-- TODO: Replace with DynamicObject once it exists -->
''To be added''
''To be added''


{{references|2.0.203.28}}
{{references|2.0.203.42}}


[[Category:Terrain]]
[[Category:Terrain]]
312

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