Merchants: Difference between revisions

Jump to navigation Jump to search
328 bytes added ,  03:42, 3 September 2021
m
→‎Restocking: Fix broken Link
(More accurate time before restock 7->8 (practically max is ~8.5))
m (→‎Restocking: Fix broken Link)
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{As Of Patch|2.0.200.89}}
{{As Of Patch|2.0.200.89}}
Merchants are NPCs that sell their goods and restock on a semi random basis. The first one the player will see will be {{favilink|Tam}}. For villages with procedurally generated named merchants, they will be {{qud text|&Wyellow}} and have a bonus +3 to [[Ego]].
Merchants are NPCs that sell their goods and restock on a semi random basis. The first one the player will see (if the player chooses to start in {{favilink|Joppa}}) will be {{favilink|Tam}}. For other villages with procedurally generated [[village merchant]]s, they will be {{qud text|&Wyellow}} and have a bonus +3 to [[Ego]].


== Restocking ==
== Restocking ==


Merchants do not keep their wares: they rotate their stock around every 5 to 8 in game days(for more detailed math, view [[#In depth restocking formula]]). When a merchant restocks, their trading inventory is refreshed and new items will repopulate the inventory. These items will generally be of similar tier and type as the initial stock.
Merchants do not keep their wares: they rotate their stock around every 5 to 8 in game days(for more detailed math, view [[#In-depth Restocking Formula]]). When a merchant restocks, their trading inventory is refreshed and new items will repopulate the inventory. These items will generally be of similar tier and type as the initial stock.


For how the trading system works, check [[Commerce]].
For how the trading system works, check [[Commerce]].
Line 38: Line 38:


If a merchant is holding a quest item, they will not destroy the quest item during restock. any other item that contains the tag <code>norestock</code> will also not be restocked. Merchants that are following the player do not restock, and if the player is also a merchant via [[Domination]], they will not restock.
If a merchant is holding a quest item, they will not destroy the quest item during restock. any other item that contains the tag <code>norestock</code> will also not be restocked. Merchants that are following the player do not restock, and if the player is also a merchant via [[Domination]], they will not restock.
== Trade Prices ==
Trade prices in {{gamename}} are variable, and depend on a number of factors, including the player's [[Modifier|Ego modifier]] and their [[reputation]] with the merchant.
For more details about trade prices, refer to the [[commerce]] page.


[[Category:Mechanics]]
[[Category:Mechanics]]
==References==
==References==
3

edits

Navigation menu