Page history
12 January 2024
4 November 2023
17 September 2023
23 June 2023
9 June 2023
23 May 2022
19 February 2022
Maybe a little text
m+75
Remove errant text
m−278
Add most generic parts, more of these than I thought
+7,445
18 February 2022
Add note about namespaces
+307
Add IfUnderstood and ConversationState delegates
+1,288
Add note about base conversation
+183
Remove beta disclaimer
m−138
11 February 2022
5 February 2022
Armithaig moved page Modding:Conversation to Modding:Conversations: helado is right
mcategory and words
m+21
Add event table
+2,790
Add delegate table
+5,851
not quite time yet
m−48
Conversation modding for 203.11
−30,007
31 March 2021
fix typos
m+4
→XRL.World.ConversationNode - XML Node: <node>: move boolean for some kind of symmetry thing
format IfTestState conditions as code
+325
revise IfTestState logic
+1,026
add new conversation attributes that will be in this 2021-04-05
+7,360
1 November 2020
20 October 2020
22 November 2019
22 September 2019
8 September 2019
29 June 2019
4 June 2019
1 June 2019
→XRL.World.ConversationChoice - XML Node: <choice>: changing some node -> choice references in the choice documentation
+18
→XRL.UI.ConversationUI.HaveConversation(): add some extra headings to the beginning
+83
no edit summary
+92
→Building the message: use emdash
+6
→Call: ConversationChoice.Visit(Speaker, Player): tweak
+2
→Building the message: tweaks
−2
→Event: ObjectTalking: phrasing
−2
→ConversationScript configuration: typos
fix typo
no edit summary
+1
no edit summary
−50
→ConversationScript configuration
+2
add unormals table for ConversationChoice thanks!
+12,301
no edit summary
+6,090
methods for ConversationNode added
+2,561
piling in the documentation - hit another share point
+2,732