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Movement speed (MS) is an attribute that controls the [[action cost]] of moving. | Movement speed (MS) is an attribute that controls the [[action cost]] of moving. | ||
Movement speed can't be adjusted during character generation, and is not affected by other attributes, such as agility. | Movement speed can't be adjusted during character generation, and is not affected by other attributes, such as agility. The player and most other characters begin with a default movement speed of 100. | ||
The player and most other characters begin with a default movement speed of 100. | |||
== Overview == | == Overview == |