Omniphase: Difference between revisions
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{{As Of Patch|2.0.200.85}} | {{As Of Patch|2.0.200.85}} | ||
{{effect|&Yomniphase|Physically interactive with both in-phase and out-of-phase creatures and objects.|Omniphase}} | {{effect|&Yomniphase|Physically interactive with both in-phase and out-of-phase creatures and objects.|Omniphase|type=000000000000000000100000000 | ||
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Omniphase objects and creatures are physically interactive with both [[Phase|in-phase]] and [[Phase|out-of-phase]] things. | Omniphase objects and creatures are physically interactive with both [[Phase|in-phase]] and [[Phase|out-of-phase]] things. | ||
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| {{favilink|phase harmonic modulator}} implants | | {{favilink|phase harmonic modulator}} implants | ||
|- | |- | ||
| The [[phase-harmonic]] mod | | The [[phase-harmonic|<u>{{qud shader|phase-harmonic|phase-harmonic}}</u>]] mod | ||
|- | |- | ||
| | | The [[decarbonizer]] mutation | ||
|- | |||
| The [[interdiction]] mutation | |||
|- | |- | ||
| Scintillating glass walls in the {{favilink|Tomb of the Eaters}} | | Scintillating glass walls in the {{favilink|Tomb of the Eaters}} | ||
|} | |} | ||
== See also == | |||
* [[Phase]] | |||
{{Effect Navbox}} |
Latest revision as of 17:10, 6 October 2021
omniphase
ID
|
Omniphase |
---|---|
Effect Type
|
Dimensional |
omniphase
Physically interactive with both in-phase and out-of-phase creatures and objects.
Omniphase objects and creatures are physically interactive with both in-phase and out-of-phase things.
Sources and Examples of Omniphase |
---|
phase cannon projectiles |
phase harmonic modulator implants |
The phase-harmonic mod |
The decarbonizer mutation |
The interdiction mutation |
Scintillating glass walls in the Tomb of the Eaters |