Template:Code Reference: Difference between revisions
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m (replace references to Part Reference with Code Reference) |
m (add Category:Templates) |
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Line 17: | Line 17: | ||
| class = FakeClass | | class = FakeClass | ||
| method = FakeMethod | | method = FakeMethod | ||
}}</noinclude><includeonly>{{#if:{{{class|}}}|{{#tag:ref|<code>{{{namespace|XRL.World.Parts}}}.{{{class}}}{{#if:{{{method|}}}|, method {{{method}}}}}</code>}}|[[Category:Pages with code reference errors]]}}</includeonly> | }} | ||
[[Category:Templates]]</noinclude><includeonly>{{#if:{{{class|}}}|{{#tag:ref|<code>{{{namespace|XRL.World.Parts}}}.{{{class}}}{{#if:{{{method|}}}|, method {{{method}}}}}</code>}}|[[Category:Pages with code reference errors]]}}</includeonly> |
Revision as of 07:10, 1 August 2020
This template is used for cohesive citation of the game's C# classes. It's called like so:
{{Code Reference | namespace = Fake.Namespace | class = FakeClass | method = FakeMethod }}
All parameters except class
can usefully be omitted:
- If
class
is missing, the page will be tagged with Category:Pages with code reference errors. - If
namespace
is missing, it defaults toXRL.World.Parts
. - If
method
is missing, the descriptive text related to it is omitted.
The above example results in the following citation:[1]
- ↑
Fake.Namespace.FakeClass, method FakeMethod