User:Plutovi: Difference between revisions

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{{Location
| title = Bethesda Susa
| image = ovw_bethesda_susa.png
| biome = Jungle
| desc = Eons-shifted stone entombs the angleless architecture of Bethsaida's lair.
| gotoid = '''Surface:''' JoppaWorld.25.3.1.1.10</br>'''
}}
'''Bethesda Susa''' is a mid-game dungeon that the player is sent to with the quest [[Decoding the Signal]] once [[More Than a Willing Spirit]] is complete. For a guide on clearing Bethesda Susa, see [[Bethesda Susa/Guide]].
{{tocright}}
{{Spoiler}}
=Floors=
{| class="wikitable" style="text-align:left"
! Strata
! Name
! Temperature
|-
| 0
| [[#surface|surface]]
| {{Qud text|&G25°}}
|-
| 1
| [[#ruined wharf|ruined wharf]]
| {{Qud text|&G16°}}
|-
| 2-4
| [[#healing pools|healing pools]]
| {{Qud text|&G7°, &C-2°, -11°}}
|-
| 5
| [[#abandoned ward|abandoned ward]]
| {{Qud text|&C-20°}}
|-
| 6-10
| [[#ruined ward|ruined ward]]
| {{Qud text|&c-29°, -38°, -47°,&B -56°, -65°}}
|-
| 11-12
| [[#abandoned ward 2|abandoned ward 2]]
| {{Qud text|&B-74°, &b-83°}}
|-
| 13
| [[#cybernetics ward|cybernetics ward]]
| {{Qud text|&b-92°}}
|-
| 14-15
| [[#cryobarrios|cryobarrios]]
| {{Qud text|&K-101°, -110°}}
|-
| 16
| [[#Temple of the Rock|Temple of the Rock]]
| {{Qud text|&G25°}}
|}
== surface ==
<div style=float:left>[[File:Bethesda_Susa_surface.png|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div>
{{Qud text|Strata: 0}}
{{Qud text|Temperature: &G25°}}
A fairly typical jungle exterior with marble ruins and a staircase leading downwards. Commonly populated by {{favilink|cragmensch boulderer|plural}}, {{favilink|cragmensch brainer|brainers}}, and the occasional {{favilink|cragmensch luminary|luminary}}.
<br style=clear:both/>
== ruined wharf ==
<div style=float:left>[[File:Ruined_wharf_Bethesda_Susa.png|thumb|left|An example layout of the ruined wharf.]]</div>
{{Qud text|Stratum: 1}}
{{Qud text|Temperature: &G16°}}
An underground river passes through here from the zones to the north and south.
<br style=clear:both/>
== healing pools ==
<div style=float:left>[[File:Healing_pool_1_Bethesda_Susa.png|thumb|left|An example layout of a healing pool stratum.]]</div>
{{Qud text|Strata: 2, 3, 4}}
{{Qud text|Temperature: &G7°, &C-2°, -11°}}
These three strata are quite similar, each containing a unique [[Trolls|Troll]]. The first healing pool is guarded by {{favilink|Jotun, Who Parts Limbs}}, who carries the {{favilink|bronze key}} needed to unlock the down staircase. If you are neutral with the Trolls faction, you may simply trade for the key instead of defeating him.
The second healing pool is guarded by {{favilink|Fjorn-Kosef, Who Knits The Icy Lattice}}, who holds the {{favilink|silver key}} needed to proceed. Again, they may be traded with if the player's faction reputation is sufficient.
The final healing pool is defended by the invisible {{favilink|Haggabah, Who Plies The Umbral Path}}, the third and most dangerous of the trolls. Haggabah possesses the {{favilink|gold key}} required to advance. Unlike the previous Trolls, trading with Haggabah is a bit more challenging due to his [[Invisibility]].
<br style=clear:both/>
== abandoned ward ==
{{Qud text|Strata: 5}}
{{Qud text|Temperature: &C-20°}}
On the 5th stratum down is a {{favilink|chrome platform}} which can be used to skip the next 5 strata, taking the player all the way down to the 11th stratum. Stand on it and activate the {{favilink page|control switch (elevator)}} to go down. This same elevator can be recalled to anywhere in its path by using the button stationed there, and can be used to re-ascend to this stratum.
<br style=clear:both/>
== ruined ward ==
<div style=float:left>[[File:Ruined_ward_Bethesda_Susa_the_alchemists_abode.png|thumb|left|The alchemist's humble abode.]]</div>
{{Qud text|Strata: 6, 7, 8, 9, 10}}
{{Qud text|Temperature: &c-29°, -38°, -47°, &B-56°, -65°}}
Eight strata below Bethesda Susa you will find the {{favilink|Alchemist}} in his workshop. Speaking with him grants an [[achievements|achievement]]. Be wary of provocation, once hostile the alchemist can, and will, go out in a blaze of glory.
<br style=clear:both/>
== abandoned ward 2 ==
{{Qud text|Strata: 11, 12}}
{{Qud text|Temperature: &B-74°, &b-83°}}
The 11th stratum holds the destination platform for the elevator from the 5th level. If the elevator platform is not present, it may be called to this strata using the control switch. If wanting to descend, the player can jump into the {{favilink|deep shaft}} to arrive at the 12th stratum, or can just take the stairs.
<br style=clear:both/>
== cybernetics ward ==
<div style=float:left>[[File:Cybernetics_ward_Bethesda_Susa.png|thumb|left|An example of the surface level layout of Bethesda Susa.]]</div>
{{Qud text|Stratum: 13}}
{{Qud text|Temperature: &b-92°}}
On this stratum are four {{favilink|becoming nook|plural}}.
<br style=clear:both/>
== cryobarrios ==
<div style=float:left>[[File:Bethesda_Susa_stairs_to_strata_15.png|thumb|left|Stairs to stratum 15.]]</div>
{{Qud text|Strata: 14, 15}}
{{Qud text|Temperature: &K-101°, -110°}}
If the player has no cold resist at all, they can freeze solid on these strata.
There are six cryogenic chambers on the 14th stratum, and the intact ones are filled with {{favilink|Cryogenic mist}}. A {{favilink|phase spider}} has been spinning {{favilink|phase web|plural}} at the east end of the floor, which are one possible way of passing through the {{favilink|fused security door}} sealing the stairs downward.
<div style=float:right>[[File:Saad_Amus_Bethesda_Susa.png|145px|thumb|left|Saad Amus, deep in an icy slumber.]]</div>
Stratum 15 contains six more intact cryogenic chambers, several of which contain (in a frozen state) potentially game-ending creatures. Also, there is a (non-frozen) {{favilink|juicing cannibal}} carrying a fully operational {{favilink|missile launcher}}. If the cannibal explodes open any of the chambers, the player may be forced to confront:
* {{favilink|Saad Amus, The Sky-Bear}}, who carries the {{favilink|Flume-Flier of the Sky-Bear}} and a {{favilink|ceremonial vibrokhopesh}}
* a {{favilink|yempuris phi}}
* a {{favilink|Rhinox}}
* or another phase spider
To the west is another {{favilink|chrome platform}} and a switch to go down a single stratum to the final level.
<br style=clear:both/>
== Temple of the Rock ==
<div style=float:left>[[File:Temple_of_the_Rock.png|500px|thumb|left|Temple of the Rock layout.]]</div>
{{Qud text|Stratum: 16}}
{{Qud text|Temperature: &G25°}}
If the player has sufficient reputation to enter the holy places of the [[Mechanimist]] faction, this is a peaceful level. If not, they may be forced to confront a variety of dangerous Mechanimists, including {{favilink|Phinae Hoshaiah, High Priest of the Rock}}, in order to make their way to the {{favilink|Baetyl}} and advance the [[Decoding the Signal]] quest.
<br style=clear:both/>
= Tips =
{{Opinion}}Players should be prepared to deal with increasingly low temperatures as they descend, as well as to fight or bypass the inhabitants and hazards of Bethesda Susa. Some things that may help:
* High reputation with the Mechanimists.
* Cold resistance equipment, such as an {{Favilink|elastyne skull cap}} or {{Favilink|ape fur hat}}, an {{Favilink|ape fur cloak}} or {{Favilink|quilted shawl}}, {{Favilink|ape fur gloves}}, and any equipment modded to be [[wooly]].
* Protection from gases, such as a {{Favilink|vinewood sap mask}}, {{Favilink|gas mask}} or other equipment that is [[fitted with filters]].
* A weapon that is [[electrified]] to deal with the many [[Robots]] in {{Qud text|Bethesda Susa}}.
*A source of [[normality]] or [[normality gas]], such as an {{Favilink|ontological anchor}}, equipment modded with [[nulling]], a {{Favilink|normality gas pump}}, or {{Favilink|normality gas grenade|plural}} to deal with the infrequent, but dangerous {{Favilink|twinning lamprey}} that roam the abandoned wards past the healing pools.
* Some way to cool down enemies, such as a {{Favilink|freeze ray}}, a [[freezing]] weapon, or {{Favilink|freeze grenade|plural}}, as the low temperatures make everyone else more vulnerable to being [[frozen]] too.
*[[Explosions|Explosives]] or [[vibro weapons]] to deal with the [[Cragmensch]] that can be found throughout {{Qud text|Bethesda Susa}}.
* Many {{Favilink|bandage|plural}} to deal with the bleeding inflicted by {{Favilink|lurking beth|plural}}. [[Defoliant]] can be used to clear clusters of beths without angering other creatures.
* Tonics that help with the cold, such as {{Favilink|rubbergum injector|plural}} or {{Favilink|luminous hoarshroom|plural}}, which can also be [[Harvestry|harvested]] in {{Qud text|Bethesda Susa}}.
=Trivia=
* Bethesda Susa can be playtested by [[wish|wishing]] for 'stage4'.
*There is always a {{Favilink|disciple of the sightless way}} in the {{Qud text|Temple of the Rock}}, though the Mechanimists are not friendly to them.
=References=
<references />

Revision as of 07:44, 29 March 2022

ok, Iron maiden.png get in


  • flayed goatfolk corpse
  • charred goatfolk corpse
  • spiked gauntlets?
  • tongue and cheek recipe
  • columbary
  • diptych
  • Klinē

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