User:Syntaxaire/Sandbox4
Seasoning the minced meat that's trapped under the crust is a smidge of yyffur dust, shaved from the stalk of the eponymous mushroom and finely ground. The whole mushroom is much too powerful for a mammalian psyche (consuming one would obliterate the ego in mere moments), but a smidge of dust on a tasty pie can remind one of one's place in the cosmos.
-1 Ego permanently
Seasoning the minced meat that's trapped under the crust is a smidge of yyffur dust, shaved from the stalk of the eponymous mushroom and finely ground. The whole mushroom is much too powerful for a mammalian psyche (consuming one would obliterate the ego in mere moments), but a smidge of dust on a tasty pie can remind one of one's place in the cosmos.
It's a luminous toadstool coated in hoarfrost.
Duration: 180-220 rounds
You cast light in radius 2.
For the first 5 rounds after imbibing, you gain 0.6 hit points per level (minimum 3) each round.
+20 cold resistance
You cannot be poisoned.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
It's a luminous toadstool coated in hoarfrost.
Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
Latches onto metal objects for 8-12 rounds.
Bands of aquamarine lodestone tori wrap around the hitting part of a hefty, double-fisted truncheon. On the bottom handle there's a slot for a battery to juice the magnets.
A short shimmering blue blade extends from a dense black plastic hand-grip.
When charged, this weapon's penetration value is equal to the defender's armor value.
A short shimmering blue blade extends from a dense black plastic hand-grip.
A long, humming white blade extends an arm's length from a dense black plastic hand-grip.
When charged, this weapon's penetration value is equal to the defender's armor value.
A long, humming white blade extends an arm's length from a dense black plastic hand-grip.
The craftsmanship of this pistol worked in chrome and brass is breathtaking -- grips of kingswood wrap your palm around themselves, the hammer is contoured to your thumb with infinitesimal precision, the eye of the barrel leers at your target. Twines of withered ivy are engraved along its frame and down its barrel stained with age and blood.
+1 Ego
Critical hits scored with this weapon bestow a +4 bonus to its penetration rolls.
Whenever you discharge a full barrel of ammo with this weapon, you automatically score a critical hit with the last shot you fire.
The craftsmanship of this pistol worked in chrome and brass is breathtaking -- grips of kingswood wrap your palm around themselves, the hammer is contoured to your thumb with infinitesimal precision, the eye of the barrel leers at your target. Twines of withered ivy are engraved along its frame and down its barrel stained with age and blood.
Rust stripes this ageless, flat-faced buckler. Painted on its face is the coat of arms of an archaic house -- white runic script on a field of crimson.
+1 Ego
You may activate this item to conjure a force field in front of you. Robots will often be unable to advance toward you while the force field is active.
Rust stripes this ageless, flat-faced buckler. Painted on its face is the coat of arms of an archaic house -- white runic script on a field of crimson.
A pustulent girdle that slowly undulates with latent vitality.
While equipped you take half damage from poison.
A pustulent girdle that slowly undulates with latent vitality.
A mote of gentle light darts about.
Emits light in radius 4.
Extinguished permanently when unequipped.
A mote of gentle light darts about.
This stretchy, foam fabric hardens when pressure is applied to it.
You may apply injectors for no action cost.
This stretchy, foam fabric hardens when pressure is applied to it.
[True kin]
You feel unusually amorous for about half a day, during which time you'll fall in love with the first thing you look at.
If you inject someone else, they'll fall in love with you and follow you around for 3000-3600 rounds. There's a 4% failure rate for every level higher they are than you.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
You feel unusually amorous for about half a day, during which time you'll fall in love with the first thing you look at.
If you inject someone else, they'll fall in love with you and follow you around for 3000-3600 rounds. There's a 4% failure rate for every level higher they are than you.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 41-50 rounds
You are immune to heat damage.
You cannot be frozen
Heat damage you deal is increased by 25%.
-50 cold resist
+20 quickness
Your temperature cannot be increased by external heat sources.
You must move around to avoid combusting and losing the effects of this tonic.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 41-50 rounds
You are immune to heat damage.
You cannot be frozen.
Heat damage you deal is increased by 25%.
-50 cold resist
+10 quickness
Your temperature cannot be increased by external heat sources.
You must move around to avoid combusting and losing the effects of this tonic.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 41-50 rounds
+9 Strength
+3 temporary hit points per level
-25 move speed
You cannot feel pain.
You are immune to fear.
You suffer 1% of your maximum hit points in damage each round (this damage cannot reduce you to below one hit point)
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 41-50 rounds
+6 Strength
+2 temporary hit points per level
-25 move speed
You cannot feel pain.
You are immune to fear.
You suffer 1% of your maximum hit points in damage each round (this damage cannot reduce you to below one hit point)
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 5 rounds
You recover 0.9 hit points per level (minimum 5) each round.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 5 rounds
You recover 0.6 hit points per level (minimum 3) each round.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 1001-1200 rounds
Your movement speed is increased by 40% at night and underground but reduced by 20% in the daylight.
+4 Agility at night and underground -3 Agility in the daylight
You can see in the dark (radius 8).
You suffer double damage from light-based attacks.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 1001-1200 rounds
Your movement speed is increased by 25% at night and underground but reduced by 20% in the daylight.
+3 Agility at night and underground -3 Agility in the daylight
You can see in the dark (radius 8).
You grow burrowing claws.
You suffer double damage from light-based attacks.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 18-22 rounds
You are immune to confusing attacks.
You peer into your near future (you may revert to the point in time at which you first used this drug at the end of its duration).
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 18-22 rounds
You are immune to confusing attacks.
Your activated mental mutations cool down twice as quickly.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 41-50 rounds
+8 DV
You gain the ability to phase out of the spatial dimension for 7-9 rounds.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 41-50 rounds
+8 DV
There is a 25% chance per round that you phase out of the spatial dimension for 1-3 rounds.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 10 rounds
You recover 0.9 hit points per level (minimum 5) each round.
At the end of the tenth round, you are purged of all short-term, biological debuffs and you regrow up to one severed appendage.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 10 rounds
You recover 0.6 hit points per level (minimum 3) each round.
At the end of the tenth round, you are purged of all short-term, biological debuffs and you regrow up to one severed appendage.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
Duration: 41-50 rounds
+100 electrical resist
+50 cold resist
-1 AV
You receive a -5 penalty to bleeding saves.
You only suffer 25% damage from bludgeoning attacks.
You only suffer 25% damage from falling.
You cannot be grabbed.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
Duration: 41-50 rounds
+100 electrical resist
+25 cold resist
-1 AV
You receive a -5 penalty to bleeding saves.
You only suffer half damage from bludgeoning attacks.
You only suffer half damage from falling.
You cannot be grabbed.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
[True kin]
You gain one attribute point.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
[Mutant]
You gain either a permanent +1 bonus to a random attribute or one mutation point.
This item is a tonic. Applying one tonic while under the effects of another may produce undesired results.
A slender metal tube, used to deliver various tonics directly into the bloodstream.
Interlinked plates of wafery carbide tessellate into a subcutaneous sheet.
+1 AV
Interlinked plates of wafery carbide tessellate into a subcutaneous sheet.
Pillowy fiberglass scales tense around a supporting axis. Once installed, they'll unwind and inflate under the skin.
+6 Heat Resistance
+6 Cold Resistance
+6 Electrical Resistance
+6 Acid Resistance
Pillowy fiberglass scales tense around a supporting axis. Once installed, they'll unwind and inflate under the skin.
A minuscule graphene array that processes optical data against a repository of organic lifeforms.
You gain access to the precise hit point, armor, and dodge values of biological creatures.
A minuscule graphene array that processes optical data against a repository of organic lifeforms.
A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
You gain access to the precise hit point, armor, and dodge values of robotic creatures and you automatically identify artifacts.
A minuscule graphene array that processes optical data against a repository of robotic lifeforms and artifacts.
The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
You can walk through forcefields.
The emitted frequencies of your tiniest bits are synchronized with the standardized band for force emission.
Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade.
You gain the toggleable ability to see in the dark.
Nerve-packed retina scatters incoming radiation and bends light so the irises turn jade.
Banded ropes of hydrogel are bundled into one.
+6 movespeed
Banded ropes of hydrogel are bundled into one.
Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
Your throw range is increased by 2.
When you throw something at a target inside your throw range, your throwing accuracy is 100%.
Nerve bundles so arranged to stimulate muscles in the arm along a parabolic slide rule.
Carnal instructions dictate the reformation of the face's bone structure and plump tissue mass into a soft and angelic countenance. Through such thaumaturgy, the people of hoary Ibul, cradled in the breast of a collapsed ice shelf, wander its lamplighted streets in rosy-cheeked disinterest.
+1 Ego
Carnal instructions dictate the reformation of the face's bone structure and plump tissue mass into a soft and angelic countenance. Through such thaumaturgy, the people of hoary Ibul, cradled in the breast of a collapsed ice shelf, wander its lamplighted streets in rosy-cheeked disinterest.
The diaphanous dermis throws the circulatory, muscular, and nervous networks into silhouetted relief.
+2 DV
The diaphanous dermis throws the circulatory, muscular, and nervous networks into silhouetted relief.
Chrome clasps fasten arm joints to emulate the stillness of unlife.
For the purpose of determining your accuracy with ranged attacks, your agility is treated as if it were 6 points higher.
Chrome clasps fasten arm joints to emulate the stillness of unlife.
Neuronically charged tissue sheaths transmit the will faster than what cell biology had achieved.
You fire pistols 25% faster.
Neuronically charged tissue sheaths transmit the will faster than what cell biology had achieved.
Blue carbide merely dents where weak collagen would be smashed to bits.
Your fists deal 2d3 damage.
Blue carbide merely dents where weak collagen would be smashed to bits.
Black fullerite merely dents where weak collagen would be smashed to bits.
Your fists deal 2d4+1 damage.
Black fullerite merely dents where weak collagen would be smashed to bits.
The quartet of knee joint extensors gain the assistance of a synthetic fifth.
Your Charge range is increased by 4 spaces.
The quartet of knee joint extensors gain the assistance of a synthetic fifth.
The new flesh is as ghost film, cloaking none of the machinery of life.
+3 DV
The new flesh is as ghost film, cloaking none of the machinery of life.
A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.
+1 Agility
A whole new pair of hands fabricated from graphene and neutrafoam. Their pylons await engagement.
A whole new arm fabricated from graphene and neutrafoam. Its pylon awaits engagement.
+1 Strength
A whole new arm fabricated from graphene and neutrafoam. Its pylon awaits engagement.
Neutrafoam ropes are banded and bundled into a fluted column.
+10 movespeed
Neutrafoam ropes are banded and bundled into a fluted column.
Instructions dictate the reformation of the face into a countenance that arouses latent desires in its onlookers.
+1 Ego
Instructions dictate the reformation of the face into a countenance that arouses latent desires in its onlookers.
The microscopic cartridge synthesizes dopamine at a rapid rate and floods the neural pathways in motivational bliss.
+1 Willpower
The microscopic cartridge synthesizes dopamine at a rapid rate and floods the neural pathways in motivational bliss.
An apparatus-in-chromium that pumps blood in smooth waves rather than the frantic beating of carcass-grown muscle tissue.
+1 Toughness
An apparatus-in-chromium that pumps blood in smooth waves rather than the frantic beating of carcass-grown muscle tissue.
For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.
You can wield two-handed melee weapons in one hand.
For ages they dreamed, 'the hands must grow'. In the soft luster of a laboratory, the dream was realized.
Between the multipronged sticktool and cipherbox, one can interface with all available robotic ports.
You rebuke robots as if you were 5 levels higher.
Between the multipronged sticktool and cipherbox, one can interface with all available robotic ports.
Fluted keys for every wavelength along every spectrum permit entrance through every portal.
You can unlock any door.
Fluted keys for every wavelength along every spectrum permit entrance through every portal.
Three catheters imprint the skin from underneath.
The effects of tonics last twice as long.
Three catheters imprint the skin from underneath.
Pillowy neutrofoam scales tense around a supporting axis. Once installed, they'll unwind and inflate under the skin.
+9 Heat Resistance
+9 Cold Resistance
+9 Electrical Resistance
+9 Acid Resistance
Pillowy neutrofoam scales tense around a supporting axis. Once installed, they'll unwind and inflate under the skin.
Triangular treads swathe the teeth of giant gears that turn to locomote. Their human has escaped the confines of bipedal motion.
+50 movespeed
You cannot wear shoes.
This implant can't be uninstalled.
Triangular treads swathe the teeth of giant gears that turn to locomote. Their human has escaped the confines of bipedal motion.
Nanoscopic stents inflate the gossamer brain-threads that restrict the conduction of the will.
Activated. Cooldown 100.
You gain +40 quickness for 10 rounds, then you become sluggish for 10 rounds (-10 quickness).
Nanoscopic stents inflate the gossamer brain-threads that restrict the conduction of the will.
The metabolic rhythms of the Holy City's denizens are synchronized to their diurnal rituals: during the day, repose in prayer beneath the shade of a fluted ziggurat; during the night, prowl the toxic arboreta for sacrifices.
+10% to natural healing rate during the day.
Once per night, you can Prowl, gaining +6 agility and +10 movespeed for 100 rounds.
The metabolic rhythms of the Holy City's denizens are synchronized to their diurnal rituals: during the day, repose in prayer beneath the shade of a fluted ziggurat; during the night, prowl the toxic arboreta for sacrifices.
Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.
You detect nearby robots without having to see them.
Small distortions in the electromagnetic field caused by machine folk are visible to this sensor.
The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby.
Activated. Cooldown 100.
You teleport to a random, explored space on the map.
The flux inside this milliscopic cask can fold space on just a large enough scale to shunt a human chassis nearby.
Near the Fuming God Sea, where seawater crashes into sunrock and erupts into mephitic vapor, a labyrinth of volcanic grottos form a dimensionless space where the utility of sight wanes. For the children of the deep, new senses wax in its stead.
Staircases and other up/down map transitions are always revealed to you.
Near the Fuming God Sea, where seawater crashes into sunrock and erupts into mephitic vapor, a labyrinth of volcanic grottos form a dimensionless space where the utility of sight wanes. For the children of the deep, new senses wax in its stead.
Meticulously detailed modeling software and instructions for facial reformation allow the host to assume the visage of choice, forever obsoleting masks.
+300 reputation with a faction you choose at installation time
Meticulously detailed modeling software and instructions for facial reformation allow the host to assume the visage of choice, forever obsoleting masks.
The back-mounted gun rack of polished chrome has two slots for pistols to sit over each shoulder or for a single rifle to sit over the shoulder of choice.
You gain an additional left and right missile weapon slot.
You cannot wear equipment on your back.
The back-mounted gun rack of polished chrome has two slots for pistols to sit over each shoulder or for a single rifle to sit over the shoulder of choice.
Encoded on this chip are the neural patterns of a particular skill.
You gain a random skill whose cost is between 0 and 50 SP.
Encoded on this chip are the neural patterns of a particular skill.
Encoded on this chip are the neural patterns of a particular skill.
You gain a random skill whose cost is between 51 and 150 SP.
Encoded on this chip are the neural patterns of a particular skill.
Encoded on this chip are the neural patterns of a particular skill.
You gain a random skill whose cost greater than 151 SP.
Encoded on this chip are the neural patterns of a particular skill.
Encoded on this chip are the neural patterns of a particular skill tree.
You gain access to a whole skill tree.
Encoded on this chip are the neural patterns of a particular skill tree.
Encoded on this chip are the schematics for a whole class of low-tier artifacts.
You gain access to every schematic for a single class of artifacts.
Encoded on this chip are the schematics for a whole class of low-tier artifacts.
Encoded on this chip are the schematics for a whole class of mid-tier artifacts.
You gain access to every schematic for a single class of artifacts.
Encoded on this chip are the schematics for a whole class of mid-tier artifacts.
Encoded on this chip are the schematics for a whole class of high-tier artifacts.
You gain access to every schematic for a single class of artifacts.
Encoded on this chip are the schematics for a whole class of high-tier artifacts.