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(explain base prefixes) |
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: Afraid that <source lang="c#" enclose="none>0x16</source> would be 22 in base 10. Your OS should have a calculator that can convert numerical bases, if you wish to confirm c: (the windows one requires entering the "programmer view"). | : Afraid that <source lang="c#" enclose="none>0x16</source> would be 22 in base 10. Your OS should have a calculator that can convert numerical bases, if you wish to confirm c: (the windows one requires entering the "programmer view"). | ||
:[[User:Armithaig|Armithaig]] ([[User talk:Armithaig|talk]]) 20:07, 15 February 2023 (UTC) | :[[User:Armithaig|Armithaig]] ([[User talk:Armithaig|talk]]) 20:07, 15 February 2023 (UTC) | ||
:Ah you are correct. I somehow read over the 0x since in the disassembled code it just says "public const int CASCADE_EXCEPT_THROWN_WEAPON = 16;" for me. | |||
:[[User:Glass zebra|Glass zebra]] ([[User talk:Glass zebra|talk]]) 22:17, 15 February 2023 (UTC) |
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