Water ritual: Difference between revisions

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369 bytes added ,  18:47, 15 November 2023
→‎Skills That Can Be Learned Through Water Ritual: all prerequisites are skipped (ie. also stat ones), not just prerequisite skills.
m (→‎Breaking the Oath: wears→wears off)
(→‎Skills That Can Be Learned Through Water Ritual: all prerequisites are skipped (ie. also stat ones), not just prerequisite skills.)
 
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{{As Of Patch|2.0.201.59}}
{{As Of Patch|2.0.201.59}}
The water ritual is a key mechanic that aids in the manipulation of the player character's [[reputation]] with the numerous [[factions]] in game.  It is a way for characters to communicate their good will towards each other. Creatures that the player has performed the water ritual with will have "You are water-bonded with [them]". During a ritual, both characters treat the other as family, referring to each other as water-siblings.
The water ritual is a game mechanic that can be initiated with most non-hostile [[legendary creature]]s via the dialogue box. It is the primary method of manipulating the player character's [[reputation]] with the numerous [[factions]] in game. Creatures that the player has performed the water ritual with will have "You are water-bonded with [them]". During a ritual, both characters treat the other as family, referring to each other as water-siblings.


== The Ritual ==
== The Ritual ==
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|-
|-
|{{qud text|Would you teach me your ways?}}
|{{qud text|Would you teach me your ways?}}
| -cost of skill in skill points
| -skill point cost
| Teaches the player the specified skill. The player does not need the stat requirement nor the base skill to learn it.   
| Teaches the player the specified skill. The player does not need to meet the stat requirement nor have the base skill tree/prerequisite skills.   
| Limited to rituals with factions or individuals that teach skills.
| Limited to rituals with factions or individuals that teach skills.
|-
|-
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|  -50*Recipe Tier/3  
|  -50*Recipe Tier/3  
| Teaches the player character a [[Tinkering|tinkerable]] recipe.
| Teaches the player character a [[Tinkering|tinkerable]] recipe.
|Reserved only for rituals with the [[Barathrumites]], with a chance of being able to teach 1-3 recipes. [https://cavesofqud.gamepedia.com/index.php?title=Special%3ACargoQuery&tables=ItemsTable%2C+GeneralData%2C+&fields=ItemsTable._pageName%3DItem%2C+FLOOR%28GeneralData.Tier%29%2F3*50%3DReputation+Cost&where=CanBuild%3D%271%27+AND+Bits+%3C%3E+%27%27&join_on=ItemsTable.JoinKey%3DGeneralData.JoinKey&group_by=&having=&order_by%5B0%5D=GeneralData.Tier&order_by_options%5B0%5D=ASC&limit=50&offset=50&format= (Full Item List)] [https://cavesofqud.gamepedia.com/index.php?title=Special%3ACargoQuery&tables=Mods%2C+&fields=Mods._pageName%3DMod%2C+FLOOR%28Mods.TinkerTierNum%29%2F3*50%3DReputation+Cost&where=Tinkerable+%3D+%271%27&join_on=&group_by=&having=&order_by%5B0%5D=Mods.TinkerTier&order_by_options%5B0%5D=ASC&limit=50&offset=0&format= (Full Mod List)]
|Reserved only for rituals with the [[Daughters of Exile]] and the [[Barathrumites]], with a chance of being able to teach 1-3 recipes. [https://cavesofqud.gamepedia.com/index.php?title=Special%3ACargoQuery&tables=ItemsTable%2C+GeneralData%2C+&fields=ItemsTable._pageName%3DItem%2C+FLOOR%28GeneralData.Tier%29%2F3*50%3DReputation+Cost&where=CanBuild%3D%271%27+AND+Bits+%3C%3E+%27%27&join_on=ItemsTable.JoinKey%3DGeneralData.JoinKey&group_by=&having=&order_by%5B0%5D=GeneralData.Tier&order_by_options%5B0%5D=ASC&limit=50&offset=50&format= (Full Item List)] [https://cavesofqud.gamepedia.com/index.php?title=Special%3ACargoQuery&tables=Mods%2C+&fields=Mods._pageName%3DMod%2C+FLOOR%28Mods.TinkerTierNum%29%2F3*50%3DReputation+Cost&where=Tinkerable+%3D+%271%27&join_on=&group_by=&having=&order_by%5B0%5D=Mods.TinkerTier&order_by_options%5B0%5D=ASC&limit=50&offset=0&format= (Full Mod List)]
|-
|-
|{{qud text|I am a friend to fungi. Colonize me.}}
|{{qud text|I am a friend to fungi. Colonize me.}}
| -?
| -30
| Infects a chosen limb with the specified [[fungal infection]].
| Infects a chosen limb with the specified [[fungal infection]].
| Reserved only for rituals with [[fungi]].
| Reserved only for rituals with [[fungi]].
|-
|-
|{{qud text|Teach me to think like a child again.}}
|{{qud text|Teach me to think like a child again.}}
| -variable amount
| -200
| Grants the player a specified amount of skill points.
| Grants the player 200 [[Skills#Skill Points|skill points]].
| Reserved only for rituals with [[newly sentient beings]].
| Reserved only for rituals with [[newly sentient beings]].
|-
|-
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== Skills That Can Be Learned Through Water Ritual ==
== Skills That Can Be Learned Through Water Ritual ==
Factions and rarely, individuals, can teach skills. The skill requirement need not be to learn the skills. The cost of the skill is the same cost of the skill in SP, unless specified otherwise.
Factions and rarely, individuals can teach skills. Skills learned this way do not require having their base skill tree or prerequisites. The reputation cost is the same as the normal skill point cost, unless specified otherwise.


=== By faction ===
=== By Faction ===
{{#cargo_query:table=Factions
{{#cargo_query:
|fields=CONCAT('[[:',_pagename,'|',PlainName,']]')=Faction,WaterRitualSkill= Skill
  | tables  = Factions=F
|where=WaterRitualSkill IS NOT NULL
  | fields   = CONCAT('[[:',F._pageName,'|',F.PlainName,']]')=Faction,
              F.WaterRitualSkill=Skill,
              CONCAT('{{(}}Faction_members_who_perform_the_water_ritual{{!}}',F.PlainName,'{{!}} {{!}}3=yes{{)}}')=Unique Faction Representatives Who Teach
  | where   = F.WaterRitualSkill IS NOT NULL
  | order by = F.PlainName
  | format  = table
}}
}}


=== By Individuals===
=== By Individuals===
{{#cargo_query:table=WaterRitualSkills
{{#cargo_query:table=WaterRitualSkills
|fields=CONCAT('{{((}}favilink id{{!}}', ObjectID, '{{))}}')=Character, Skill
|fields=CONCAT('{{((}}favilink id{{!}}', ObjectID, '{{))}}')=Character, Skill=Skill
|where=_pageNamespace= '0' AND Skill <> 'False'
|where=_pageNamespace= '0' AND Skill <> 'False'
}}
}}
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