Drilldown: Food

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Food > ColorString : &r or &y & Thirst: None & JoinKey: Flowers (item)

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RenderString:
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ColorString: (Click arrow to add another value)
ObjectID:
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LightRadius:
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Hunger:
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Thirst:
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Healing:
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PreservedInto:
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PreservedQuantity:
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ExoticFood:
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FoodContains:
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OnEat:
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CookEffect:
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JoinKey: (Click arrow to add another value)

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