Drilldown: Inventory

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Inventory > Item : Leather boots or None & Quantity: 0-4

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Item: (Click arrow to add another value)
Population:
None (35) · Junk 1 (35) · HumanoidEquipment (20) · Table (8) · Scrap {zonetier} (7) · DynamicInheritsTable:BaseCloak:Tier4-7 (4) · HumanoidEquipment 0 (4) · DynamicInheritsTable:Armor:Tier{ownertier} (3) · Scrap 2 (3) · Artifact 6R (3) · DynamicInheritsTable:MeleeWeapon:Tier{ownertier} (3) · Junk {ownertier} (3) · DynamicObjectsTable:EnergyCells:Tier{ownertier} (3) · Templar Grenades (3) · Missile 3 (3)
Quantity: (Click arrow to add another value)
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