Drilldown: OnEatEffects

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OnEatEffects > ObjectID : BreatheOnEatConfusionBreather10 or BreatheOnEatFireBreather5 or BreatheOnEatSleepBreather10 & PlainName : Confusion Breath (Level 5) or Jump one time or Normality Breath (Level 10) or Sleep Breath (Level 10) or Sleep Breath (Level 5)

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