Regeneration: Difference between revisions

2,554 bytes added ,  19:58, 17 February 2020
Added an advancement table and and advantages & disadvantages section
imported>Teamtotobot
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(Added an advancement table and and advantages & disadvantages section)
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{{Name}} is a physical mutation which improves the player’s natural regeneration rate and allows the player to regrow lost limbs, given enough time.
Note that only one limb can be regrown at a time. Additionally, if an entire arm is lost, then the arm and hand will be regrown separately.
{{Missing info|Does the improvement to natural HP regeneration add to the player’s base Regen rate, or does it replace the base Regen rate?}}
{{Missing info|In what order are missing limbs regrown?}}
==Regenerating Limbs==
==Regenerating Limbs==
{{missing info|My brain's too brain dead for this. Figure out what this means later}}
{{missing info|My brain's too brain dead for this. Figure out what this means later}}
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For the non-code-literate, the amount of time before a limb is regrown is determined by the following formula:
5000 - (400 * Level) + 1d((11 - Level) * 1000)
== Advancement Table ==
{| class="wikitable"
!Mutation Level
!Regeneration Bonus
!Time to Regenerate 1 Limb
|-
|1
| + 0.24 [[HP]] / Turn
|Avg: 9,600.5 turns
Range: 4,601 - 14,600 turns
|-
|2
| + 0.28 [[HP]] / Turn
|Avg: 8,700.5 turns
Range: 4,201 - 13,200 turns
|-
|3
| + 0.32 [[HP]] / Turn
|Avg: 7,800.5 turns
Range: 3,801 - 11,800 turns
|-
|4
| + 0.36 [[HP]] / Turn
|Avg: 6,900.5 turns
Range: 3,401 - 10,400 turns
|-
|5
| + 0.40 [[HP]] / Turn
|Avg: 6,000.5 turns
Range: 3,001 - 9,000 turns
|-
|6
| + 0.44 [[HP]] / Turn
|Avg: 5,100.5 turns
Range: 2,601 - 7,600 turns
|-
|7
| + 0.48 [[HP]] / Turn
|Avg: 4,200.5 turns
Range: 2,201 - 6,200 turns
|-
|8
| + 0.52 [[HP]] / Turn
|Avg: 3,300.5 turns
Range: 1,801 - 4,800 turns
|-
|9
| + 0.56 [[HP]] / Turn
|Avg: 2,400.5 turns
Range: 1,401 - 3,400 turns
|-
|10
| + 0.60 [[HP]] / Turn
|Avg: 1,500.5 turns
Range: 1,001 - 2,000 turns
|}
==Advantages & Disadvantages==
{{Opinion}}
===Advantages===
* Gives the player easy access to limb regeneration, which normally requires specific resources, such as {{Favilink|Ubernostrum injector|plural}}, {{Favilink|Regeneration tank|plural}}, or {{Favilink|Hyperbiotic bed|plural}}. Additionally, there is no limit on how many limbs a player can regenerate through the {{name}} mutation, while a player could, for example, run out of {{favilink|Ubernostrum injector|plural}}.
* Increases the player’s passive HP regeneration.
* Slightly decreases the amount of water a player requires, as they will have to rest for a shorter amount of time when healing after a fight.
===Disadvantages===
* Very high Mutation Point cost at character generation.
* The bonus to passive [[HP]] regeneration is too low to make a significant difference in most fights.
* Limbs are dismembered ''very'' infrequently in {{Gamename}}, and the “normal” methods of regenerating limbs are common ''enough'' to regrow any lost limbs.
{{Mutation Navbox}}
{{Mutation Navbox}}
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