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(Created page with "The following areas in the gameworld are guaranteed to always have {{favilink|cybernetics credit wedge|plural}} or cybernetic implants. True Kin players m...") |
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! Type of Wedge | ! Type of Wedge | ||
|- | |- | ||
| The '''ancient bones''' in the [[waterlogged tunnel]] | | The '''ancient bones''' in the [[waterlogged tunnel]]{{Code Reference|class=CaverCorpseLoot}} | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 1¢}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedge 1¢}} | ||
|- | |- | ||
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| {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} | ||
|- | |- | ||
| Sold by {{favilink|Q Girl}} in {{favilink|Grit Gate}} | | Sold by {{favilink|Q Girl}} in {{favilink|Grit Gate}}<ref name="ObjectBlueprints"><code>ObjectBlueprints.xml</code></ref> | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} | ||
|- | |- | ||
| Sold by the {{favilink|wild-eyed watervine merchant}} | | Sold by the {{favilink|wild-eyed watervine merchant}}<ref name="ObjectBlueprints" /> | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedge 2¢}} | ||
|- | |- | ||
| Sold by {{favilink|Yla Haj}} in {{favilink|Ezra}} | | Sold by {{favilink|Yla Haj}} in {{favilink|Ezra}}<ref name="ObjectBlueprints" /> | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}} | ||
|- | |- | ||
| The '''human remains''' at the center of the {{favilink|rainbow wood}} | | The '''human remains''' at the center of the {{favilink|rainbow wood}}{{Code Reference|class=ExileCorpseLoot}} | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}} | ||
|- | |- | ||
| The '''Crematory Machine Room''' in the {{favilink|Tomb of the Eaters}} | | The '''Crematory Machine Room''' in the {{favilink|Tomb of the Eaters}}<ref><code>CrematoryMachineRoom.rpm</code></ref> | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedges 3¢ (x2)}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedges 3¢ (x2)}} | ||
|- | |- | ||
| The {{favilink|recoming reliquary}} | | The {{favilink|recoming reliquary}}<ref name="ObjectBlueprints" /><ref><code>CorporealizationNook.rpm</code></ref> | ||
| {{favilink|cybernetics credit wedge|cybernetics credit wedges 2¢ (x2)}} | | {{favilink|cybernetics credit wedge|cybernetics credit wedges 2¢ (x2)}} | ||
|} | |} | ||
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! Number of Cybernetics | ! Number of Cybernetics | ||
|- | |- | ||
| The bottom floor of the {{favilink|Rusted Archway}}<ref><code>Worlds.xml</code> | | The bottom floor of the {{favilink|Rusted Archway}}<ref name="Worlds"><code>Worlds.xml</code></ref><ref name="PopTables"><code>PopulationTables.xml</code></ref> | ||
| 2 becoming nooks and cybernetic racks | | 2 becoming nooks and cybernetic racks | ||
| 2-4 cybernetic implants | | 2-4 cybernetic implants | ||
|- | |- | ||
| The cybernetics room in {{favilink|Grit Gate}}. This room opens after the player completes the [[More Than a Willing Spirit]] quest. | | The cybernetics room in {{favilink|Grit Gate}}. This room opens after the player completes the [[More Than a Willing Spirit]] quest.<ref><code>GritGate.rpm</code></ref> | ||
| 1 becoming nook and cybernetic rack | | 1 becoming nook and cybernetic rack | ||
| 1-2 cybernetic implants | | 1-2 cybernetic implants | ||
|- | |- | ||
| The cybernetics ward of {{favilink|Bethesda Susa}} | | The cybernetics ward of {{favilink|Bethesda Susa}}<ref name="Worlds" /> | ||
| 4 becoming nooks and cybernetic racks | | 4 becoming nooks and cybernetic racks | ||
| 4-8 cybernetic implants | | 4-8 cybernetic implants | ||
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== Additional Sources of Wedges and Implants == | == Additional Sources of Wedges and Implants == | ||
* {{favilink|Knight Commander of the Holy Temple|Knight Commanders of the Holy Temple}} always have a {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}}<ref | * {{favilink|Knight Commander of the Holy Temple|Knight Commanders of the Holy Temple}} always have a {{favilink|cybernetics credit wedge|cybernetics credit wedge 3¢}}<ref name="ObjectBlueprints" /> | ||
* The following types of legendary creatures can have a {{favilink|cybernetics credit wedge|cybernetics credit wedge 1¢}} available to trade in the [[Water Ritual]]:<ref><code>Factions.xml</code></ref> | * The following types of legendary creatures can have a {{favilink|cybernetics credit wedge|cybernetics credit wedge 1¢}} available to trade in the [[Water Ritual]]:<ref><code>Factions.xml</code></ref> | ||
** Legendary [[Putus Templar]]: 100% chance (this is in addition to any wedges already in the templar's inventory, such as the guaranteed 3¢ held by Knight Commanders) | ** Legendary [[Putus Templar]]: 100% chance (this is in addition to any wedges already in the templar's inventory, such as the guaranteed 3¢ held by Knight Commanders) | ||
** Legendary [[Robots]]: 50% chance | ** Legendary [[Robots]]: 50% chance | ||
** Legendary [[Chrome idol]]s: 33% chance | ** Legendary [[Chrome idol]]s: 33% chance | ||
* [[Historic sites]] have a significantly higher-than-normal chance to spawn {{favilink|becoming nook|plural}} and {{favilink|cybernetics rack|plural}}. | * [[Historic sites]] have a significantly higher-than-normal chance to spawn {{favilink|becoming nook|plural}} and {{favilink|cybernetics rack|plural}}.<ref name="PopTables" /> | ||
* [[Putus Templar]] have a chance to be {{Qud text|&rimplant&ce&rd}} with one or more cybernetics. Implanted cybernetics can be removed with [[Butchery]]. | * [[Putus Templar]] have a chance to be {{Qud text|&rimplant&ce&rd}} with one or more cybernetics. Implanted cybernetics can be removed with [[Butchery]].<ref name="ObjectBlueprints" />{{Code Reference|class=Cybernetics2HasRandomImplants}} | ||
** {{favilink|Knight Templar}}, {{favilink|Gunner-Knight Templar}}, and {{favilink|Banner-Knight Templar}} | ** {{favilink|Knight Templar}}, {{favilink|Gunner-Knight Templar}}, and {{favilink|Banner-Knight Templar}} | ||
*** 25% chance to be {{Qud text|&rimplant&ce&rd}} | *** 25% chance to be {{Qud text|&rimplant&ce&rd}} |