Artifact examination: Difference between revisions
Jump to navigation
Jump to search
Line 21: | Line 21: | ||
==Examination rating modifiers== | ==Examination rating modifiers== | ||
* - artifact difficulty | * -(artifact difficulty) | ||
* +5 for [[Gadget Inspector]] | * +5 for [[Gadget Inspector]] | ||
* +5 for a {{favilink|telescopic monocle}} | * +5 for a {{favilink|telescopic monocle}} |
Revision as of 19:27, 14 August 2020
Artifact examination, or artifact inspection, is an Intelligence-based task by which you identify unknown artifacts, at a risk of breaking them.
Each artifact has a difficulty, which is a penalty applied to your effective rating for the examination task, and a complexity, which represents the degree of success at the examination task you must achieve in order to fully identify the item.
Your performance at artifact examination is based on a specialized success roll, using an effective rating consisting of your Intelligence attribute plus any applicable modifiers.
The examination roll
- The minimum possible effective rating is -5
- The maximum possible effective rating is 35
- A number of successes from 0 to 10 is produced
- There is always a 1 in 100 chance of 0 successes
- Any other number of successes is generally possible, with the chance of a given number varying according to your rating
- The general behavior of the roll resembles that of the Action Table used by Gamma World 3rd Edition and Marvel Super Heroes
Possible results
- If you rolled 0 successes, the Broken effect will be applied to the item. (It will fail to apply if the item is Sturdy.)
- If you rolled 10 successes, the item will be identified regardless of its complexity.
- If you rolled at least as many successes as the item's complexity, it will be identified.
- If you rolled fewer successes than the item's complexity, it will be partially identified, and the name you see for it will usually change (for example, becoming a rifle rather than a strange artifact). In the case of examining modded artifacts, this may also result in having other variants of the item of lesser complexity fully identified.
- If you are Confused, you will always think you broke the item, and it will never be identified, partially or completely. You will only actually break the item if you rolled 0 successes.
Examination rating modifiers
- -(artifact difficulty)
- +5 for Gadget Inspector
- +5 for a telescopic monocle
- +3 for a powered advanced toolkit, non-stacking
- +8 for a micromanipulator array
- +2 to +4 for sitting in a comfortable chair