Template:Liquid: Difference between revisions
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<th style="text-align:left" colspan="2"> When on/in other objects/liquids:</th> | <th style="text-align:left" colspan="2"> When on/in other objects/liquids:</th> | ||
<tr><td style="text-align:left;padding:0em 2em 0.5em 2em;" colspan="2">{{{adjective}}} {{qud shader|y|liquid}}</br>{{{ | <tr><td style="text-align:left;padding:0em 2em 0.5em 2em;" colspan="2">{{{adjective}}} {{qud shader|y|liquid}}</br>{{{smeared}}} {{qud shader|y|object}}</br>{{{stained}}} {{qud shader|y|object}}</td></tr> | ||
{{#if:{{{flame|}}}|{{infobox row|Starts Flaming at|{{{flame}}}°}} }} | {{#if:{{{flame|}}}|{{infobox row|Starts Flaming at|{{{flame}}}°}} }} | ||
{{infobox row|Vaporizes at|{{{vapor|100}}}°{{#if: {{{vaporobject|}}}|, into [[{{{vaporobject|Steam}}}]]}} }} | {{infobox row|Vaporizes at|{{{vapor|100}}}°{{#if: {{{vaporobject|}}}|, into [[{{{vaporobject|Steam}}}]]}} }} |
Revision as of 03:26, 9 March 2021
This template defines the table "Liquids". View table.This template adds rows to the table "GeneralData", which is declared by the template General data table. View table.
argument | description | type |
---|---|---|
flame | temperature it needs to reach to start burning. Defaults to 350 | Integer |
vapor | temperature it needs to reach to evaporate. Defaults to 350. | Integer |
vaporobject | object it vaporizes into. Defaults to steam | String (it will auto link to the page) |
cooling | the cooling multiplier. This affects the temperature of something after pouring this liquid on it. | Float |
cookeffect | if specified, links to the type of cooking effect this has. | String (will autolink) |
liquidid | liquid id | string |
title | self explanatory | {{qud text|(name)|notxml}} |
image | for the image if it's uploaded. | image.png |
value | value per dram | Float |