Template:Trigger conditions: Difference between revisions

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{{#if:{{{1|}}}| |The following trigger conditions are associated with this category of ingredients.
{{#if:{{{1|}}}| |The following trigger conditions are associated with this category of ingredients.


A trigger condition causes another ingredient's triggered effects to activate. When cooking with two or more ingredients, the game may randomly select one ingredient to supply a trigger condition and another ingredient to supply the triggered effects. These are combined into a single randomly generated cooking effect. For more information, refer to [[Cooking_effects#Basic_and_Triggered_Effects|basic and triggered effects]].}}
A trigger condition causes another ingredient's triggered effects to activate. When cooking with two or more ingredients, the game may randomly select one ingredient to supply a trigger condition and another ingredient to supply the triggered effects. These are combined into a single randomly generated cooking effect. For more information, refer to [[Cooking_effects#Basic_and_Triggered_Effects|basic and triggered effects]].}}{{#varexists:{{{1|}}}Triggers|


{{qud quote|{{#var:{{{1|}}}Triggers|Effects Here.}}}}<noinclude>[[Category:Cargo Store Templates]]</noinclude>
{{qud quote|{{#var:{{{1|}}}Triggers|Effects Here.}}}}|}}<noinclude>[[Category:Cargo Store Templates]]</noinclude>

Revision as of 23:02, 20 August 2020

The following trigger conditions are associated with this category of ingredients.

A trigger condition causes another ingredient's triggered effects to activate. When cooking with two or more ingredients, the game may randomly select one ingredient to supply a trigger condition and another ingredient to supply the triggered effects. These are combined into a single randomly generated cooking effect. For more information, refer to basic and triggered effects.