Module:ColorParse: Difference between revisions
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(Parse now removes curly braces from text) |
(now it snips out ~J211 too) |
||
Line 3: | Line 3: | ||
function p.parse(frame) | function p.parse(frame) | ||
local b = string.gsub(frame.args[1],"([{}])", "") | local b = string.gsub(frame.args[1],"([{}])", "") | ||
local b = string.gsub(b,"(~J211)", "") | |||
local a = string.gsub(b,"(&)(%w)([^&\n]*)", function(_,color,text) | local a = string.gsub(b,"(&)(%w)([^&\n]*)", function(_,color,text) | ||
local luatable = { | local luatable = { |
Revision as of 03:10, 23 June 2019
Documentation
[purge]
This module parses the game's color codes in strings and formats them for the wiki. This shouldn't be directly called anymore. Use Template:Qud text instead. If the text in question has pronouns in syntax =pronouns.(pronountype)= or a similar style, use Template:Grammar.
Usage
{{#invoke: ColorParse | parse |(your text here)}}
Code:
{{#invoke: ColorParse | parse |&RS&rt&Ko&yp&Ys&Rv&ra&Kl&yi&Yn&Rn&y}}
Result:
Stopsvalinn
local p = {}
function p.parse(frame)
local b = string.gsub(frame.args[1],"([{}])", "")
local b = string.gsub(b,"(~J211)", "")
local a = string.gsub(b,"(&)(%w)([^&\n]*)", function(_,color,text)
local luatable = {
['r'] = "#a64a2e",
['R'] = "#d74200",
['g'] = "#009403",
['G'] = "#00c420",
['b'] = "#0048bd",
['B'] = "#0096ff",
['c'] = "#40a4b9",
['C'] = "#77bfcf",
['m'] = "#b154cf",
['M'] = "#da5bd6",
['w'] = "#98875f",
['W'] = "#cfc041",
['k'] = "#0f3b3a",
['K'] = "#155352",
['y'] = "#b1c9c3",
['Y'] = "#FFFFFF",
['o'] = "#f15f22",
['O'] = "#e99f10"
}
return "<span style=\"color: " .. luatable[color] .. ";\">" .. text .. "</span>"
end)
return a
end
return p