Caves of Qud: Difference between revisions
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Revision as of 18:16, 19 March 2022
Caves of Qud | |
---|---|
Developer(s) |
Freehold Games |
Publisher(s) |
Freehold Games |
Platform(s) |
Windows, Mac, Linux, iOS/Android (upcoming) |
Release date(s) |
July 2015 (Steam Early Access) |
Genre(s) |
RPG, Roguelike |
Caves of Qud is a science fantasy RPG and roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants.
It was released to Steam Early Access in July 2015.
About the Developer
Freehold Games is an independent game development studio that was founded by Brian Bucklew and Jason Grinblat. While the studio was officially founded on March 1, 2013, they had been working on Caves of Qud together since 2007. Artist Jaana Heiska joined Freehold Games in 2012 during the creation of Mad Ball.[1]
Their previous games are Sproggiwood, also a story-driven roguelike, though with a far different aesthetic and theme, and Mad Ball, the winner of the 2012 Something Awful GameDev Challenge.
Both developers have made several talks about the development and techniques used in Caves of Qud which can be found here.
Game support
Caves of Qud Wiki is focused on creating the definitive guide to Caves of Qud. However, while we make an effort to be complete, we are not an official game support channel.
The official game support channels can be found here:
System Requirements
Windows
- OS: Windows 7 SP1+
- Processor: 1GHz or faster. SSE2 instruction set support.
- Memory: 4 GB RAM
- Graphics: Graphics card: DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
- Storage: 2 GB available space
Mac
- OS: Mac OS 10.12+
- Processor: 1GHz or faster. SSE2 instruction set support.
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3+ and DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
- Storage: 2 GB available space
SteamOS + Linux
- OS: Ubuntu 12.04+
- Processor: 1GHz or faster. SSE2 instruction set support.
- Memory: 4 GB RAM
- Graphics: Graphics card: OpenGL 3+ and DX9 (shader model 3.0) or DX11 with feature level 9.3 capabilities.
- Storage: 2 GB available space