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(→Sewage eels: the difficulty check is the same as all other hidden things but with an extra -1) |
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{{missing info|Can non-player creatures search? Does Clairvoyance reveal lurkers within its AOE?}} | {{missing info|Can non-player creatures search? Does Clairvoyance reveal lurkers within its AOE?}} | ||
When a player character walks past a hidden creature, they search all adjacent tiles. A random number is rolled from 1 to the searcher's [[Intelligence]], plus any additional bonuses to searching they may have. If this is greater than or equal to the hidden creature's difficulty, they will be revealed.{{Code Reference|class=Hidden}} This search can be performed multiple times by stepping back and forth until the hidden creature is revealed. [[True Kin]] characters can install a | When a player character walks past a hidden creature, they search all adjacent tiles. A random number is rolled from 1 to the searcher's [[Intelligence]], plus any additional bonuses to searching they may have. If this is greater than or equal to the hidden creature's difficulty, they will be revealed.{{Code Reference|class=Hidden}} This search can be performed multiple times by stepping back and forth until the hidden creature is revealed. [[True Kin]] characters can install a {{favilink|Penetrating radar}} implant to unerringly reveal any lurkers within its AOE. | ||
== Formula == | == Formula == | ||
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<math alt="intelligence - (difficulty - 1) / intelligence">\frac{\text{INT} - (\text{difficulty} - 1)}{\text{INT}}</math> | <math alt="intelligence - (difficulty - 1) / intelligence">\frac{\text{INT} - (\text{difficulty} - 1)}{\text{INT}}</math> | ||
== List of Hidden Creatures == | == List of Hidden-by-Default Creatures == | ||
{{#cargo_query:table=ExtraInfo=EI, GeneralData=GD | {{#cargo_query:table=ExtraInfo=EI, GeneralData=GD | ||
|join on = EI.JoinKey=GD.JoinKey | |join on = EI.JoinKey=GD.JoinKey | ||
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|where = EI.info LIKE '%Hidden%' | |where = EI.info LIKE '%Hidden%' | ||
}} | }} | ||
== Sewage | |||
== Other Creatures That Can Hide == | |||
=== Sewage Eels === | |||
{{Main|sewage eel}} | {{Main|sewage eel}} | ||
{{favilink|Sewage eel|plural}} behave slightly different from other lurkers. Rather than existing but in hidden state, eels initially are nothing but a spawner, due to which they cannot be attacked until successfully revealed. | |||
=== Sultan Crocs === | |||
{{Main|sultan croc}} | |||
{{favilink|Sultan croc|plural}} can become hidden after using their [[Submersion]] ability to submerge beneath a swim-depth pool of liquid. | |||
== References == | == References == |
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